Files
hk4e/gdconf/game_data_config/lua/quest/Q23031ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 23031
sub_ids =
{
2303101,
2303102,
2303103,
2303104,
2303105,
2303106,
2303107,
2303108,
2303109,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "101919", },
{ "101920", },
},
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133304145", "0", },
{ "133304144", "0", },
},
QUEST_EXEC_DEACTIVE_ITEM_GIVING =
{
{ "2303102", },
{ "2303105", },
{ "2303108", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303101"] = { },
["2303102"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303103"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303104"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303105"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303106"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303107"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303108"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303109"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303101"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303102"] = { },
["2303103"] = { },
["2303104"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303105"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303106"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303107"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303108"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303109"] =
{
npcs =
{
{
id = 4163,
alias = "Npc4163",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23031_N4163",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>