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hk4e/gdconf/game_data_config/lua/quest/Q23025ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 23025
sub_ids =
{
2302501,
2302502,
2302503,
2302504,
2302505,
2302506,
2302507,
2302508,
2302511,
2302509,
2302510,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133304138", "", },
{ "133304243", "", },
{ "133304142", "", },
},
QUEST_EXEC_REFRESH_GROUP_SUITE =
{
{ "3", "133304002,1", },
},
QUEST_EXEC_SET_QUEST_GLOBAL_VAR =
{
{ "23025", "0", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2302502"] = { },
["2302503"] = { },
["2302504"] =
{
npcs =
{
{
id = 4087,
alias = "Npc4087",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2302503_N4087",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2302505"] = { },
["2302506"] =
{
npcs =
{
{
id = 4087,
alias = "Npc4087",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2302505_N4087",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2302507"] =
{
npcs =
{
{
id = 4087,
alias = "Npc4087",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2302505_N4087",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2302508"] = { },
["2302509"] =
{
npcs =
{
{
id = 4087,
alias = "Npc4087",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2302505_N4087",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2302510"] =
{
npcs =
{
{
id = 4087,
alias = "Npc4087",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2302505_N4087",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2302511"] =
{
npcs =
{
{
id = 4087,
alias = "Npc4087",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2302505_N4087",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2302501"] = { },
["2302502"] =
{
npcs =
{
{
id = 4087,
alias = "Npc4087",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2302502_N4087_1570",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2302503"] =
{
npcs =
{
{
id = 4087,
alias = "Npc4087",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2302503_N4087",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2302504"] = { },
["2302505"] =
{
npcs =
{
{
id = 4087,
alias = "Npc4087",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2302505_N4087",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2302506"] = { },
["2302507"] = { },
["2302508"] =
{
npcs =
{
{
id = 4087,
alias = "Npc4087",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2302505_N4087",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2302509"] = { },
["2302510"] = { },
["2302511"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>