Files
hk4e/gdconf/game_data_config/lua/quest/Q23023ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 23023
sub_ids =
{
2302301,
2302302,
2302304,
2302303,
2302305,
2302306,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133302115", "", },
},
QUEST_EXEC_DEACTIVE_ITEM_GIVING =
{
{ "2302301", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2302301"] = { },
["2302302"] =
{
npcs =
{
{
id = 4079,
alias = "Npc4079",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_WAERTAN",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_GUERGENG",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2302303"] =
{
npcs =
{
{
id = 4079,
alias = "Npc4079",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_WAERTAN",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_GUERGENG",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2302304"] =
{
npcs =
{
{
id = 4079,
alias = "Npc4079",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_WAERTAN",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_GUERGENG",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2302305"] =
{
npcs =
{
{
id = 4079,
alias = "Npc4079",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_WAERTAN",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_GUERGENG",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2302306"] =
{
npcs =
{
{
id = 4079,
alias = "Npc4079",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_WAERTAN",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_GUERGENG",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2302301"] =
{
npcs =
{
{
id = 4079,
alias = "Npc4079",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_WAERTAN",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23023_GUERGENG",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2302302"] = { },
["2302303"] = { },
["2302304"] = { },
["2302305"] = { },
["2302306"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>