Files
hk4e/gdconf/game_data_config/lua/quest/Q23018ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 23018
sub_ids =
{
2301801,
2301802,
2301820,
2301803,
2301804,
2301805,
2301806,
2301807,
2301808,
2301821,
2301809,
2301810,
2301811,
2301812,
2301813,
2301814,
2301822,
2301815,
2301816,
2301817,
2301818,
2301819,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133302098", "", },
},
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "101938", },
{ "101939", },
{ "101940", },
},
QUEST_EXEC_DEACTIVE_ITEM_GIVING =
{
{ "2301801", },
{ "2301802", },
{ "2301803", },
{ "2301804", },
{ "2301805", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2301801"] = { },
["2301802"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301803"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_GUERGEN",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301804"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_GUERGEN",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301806"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_GUERGEN",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301807"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301808"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301809"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4064,
alias = "Npc4064",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AZILA",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301810"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4064,
alias = "Npc4064",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AZILA",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301812"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4064,
alias = "Npc4064",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AZILA",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301813"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301814"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301815"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4098,
alias = "Npc4098",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AFUTA",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301816"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4098,
alias = "Npc4098",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AFUTA",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301818"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4098,
alias = "Npc4098",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AFUTA",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301819"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301820"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_GUERGEN",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301821"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4064,
alias = "Npc4064",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AZILA",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301822"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4098,
alias = "Npc4098",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AFUTA",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301805"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_GUERGEN",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301811"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4064,
alias = "Npc4064",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AZILA",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301817"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4098,
alias = "Npc4098",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AFUTA",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2301801"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_ZHAKALIYA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301802"] =
{
npcs =
{
{
id = 4080,
alias = "Npc4080",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_GUERGEN",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301803"] = { },
["2301804"] = { },
["2301805"] = { },
["2301806"] = { },
["2301807"] = { },
["2301808"] =
{
npcs =
{
{
id = 4064,
alias = "Npc4064",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AZILA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301809"] = { },
["2301810"] = { },
["2301811"] = { },
["2301812"] = { },
["2301813"] = { },
["2301814"] =
{
npcs =
{
{
id = 4098,
alias = "Npc4098",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23018_AFUTA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301815"] = { },
["2301816"] = { },
["2301817"] = { },
["2301818"] = { },
["2301819"] = { },
["2301820"] = { },
["2301821"] = { },
["2301822"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>