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hk4e/gdconf/game_data_config/lua/quest/Q22035ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 22035
sub_ids =
{
2203501,
2203502,
2203503,
2203508,
2203504,
2203505,
2203509,
2203506,
2203507,
2203510,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133220257", "", },
{ "133220258", "", },
{ "133220259", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2203501"] = { },
["2203502"] = { },
["2203504"] = { },
["2203506"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2203501"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22034Longer",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2203502"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22034Longer",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2203503"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22034Longer",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2203504"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22034Longer",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2203505"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22034Longer",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2203506"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22034Longer",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2203507"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22034Longer",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2203508"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22034CampA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q22034TalkA",
},
},
},
["2203509"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22034CampB",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q22034TalkB",
},
},
},
["2203510"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22034CampC",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q22034TalkC",
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>