Files
hk4e/gdconf/game_data_config/lua/quest/Q22018ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 22018
sub_ids =
{
2201801,
2201802,
2201803,
2201804,
2201805,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2201801"] = { },
["2201802"] =
{
npcs =
{
{
id = 3041,
alias = "Npc3041",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22015_shanhu",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2201803"] =
{
npcs =
{
{
id = 3001,
alias = "Npc3001",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_misheng",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3015,
alias = "Npc3015",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_zhicun",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3041,
alias = "Npc3041",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22015_shanhu",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12108,
alias = "Npc12108",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_zuigui",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["2201804"] =
{
npcs =
{
{
id = 3001,
alias = "Npc3001",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_misheng",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3015,
alias = "Npc3015",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_zhicun",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3005,
alias = "Npc3005",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_gugusheng",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3041,
alias = "Npc3041",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22015_shanhu",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12108,
alias = "Npc12108",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_zuigui",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["2201805"] =
{
npcs =
{
{
id = 3001,
alias = "Npc3001",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_misheng",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3015,
alias = "Npc3015",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_zhicun",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3005,
alias = "Npc3005",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_gugusheng",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3041,
alias = "Npc3041",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22015_shanhu",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12108,
alias = "Npc12108",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_zuigui",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2201801"] =
{
npcs =
{
{
id = 3001,
alias = "Npc3001",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_misheng",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3015,
alias = "Npc3015",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_zhicun",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3005,
alias = "Npc3005",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_gugusheng",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3041,
alias = "Npc3041",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22015_shanhu",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22019Longer",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 12108,
alias = "Npc12108",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_zuigui",
scene_id = 3,
room_id = 0,
data_index = 6,
},
},
},
["2201802"] =
{
npcs =
{
{
id = 3001,
alias = "Npc3001",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_misheng",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3015,
alias = "Npc3015",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_zhicun",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3005,
alias = "Npc3005",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_gugusheng",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_longer",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12108,
alias = "Npc12108",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_zuigui",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["2201803"] =
{
npcs =
{
{
id = 3005,
alias = "Npc3005",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_gugusheng",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_longer",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2201804"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_longer",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2201805"] =
{
npcs =
{
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q22018_longer",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>