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hk4e/gdconf/game_data_config/lua/quest/Q21007ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置
-- 父任务id
main_id = 21007
sub_ids =
{
2100700,--派蒙说话
2100701,--探寻明蕴镇的异养
2100702,--寻找宝藏线索
2100703,--线索A
2100704,--线索B
2100705,--线索C
2100706,--线索D
2100711,--对话A
2100712,--对话B
2100713,--对话C
2100714,--对话D
2100709,--防御回滚
2100707,--前往藏宝的地点
2100708,--击败敌人
2100710,--总结对话
2100715,--挖掘
}
---存放断线重连生成内容和questdata配的存档点对应
rewind_data = {}
quest_data = {}
quest_data["2100711"] = --元成
{
npcs =
{
{
id = 20072,
alias = "Npc20072",
script = "Actor/Npc/TempNPC",
pos = "Q2100715_Target",
scene_id = 3,
room_id = 0,
data_index = 1,
}
}
}
quest_data["2100712"] = --元清
{
npcs =
{
{
id = 20070,
alias = "Npc20070",
script = "Actor/Npc/TempNPC",
pos = "Q2100709_Target",
scene_id = 3,
room_id = 0,
data_index = 1,
}
}
}
quest_data["2100713"] = --元良
{
npcs =
{
{
id = 20071,
alias = "Npc20071",
script = "Actor/Npc/TempNPC",
pos = "Q2100711_Target",
scene_id = 3,
room_id = 0,
data_index = 1,
}
}
}
quest_data["2100714"] = --元鸿
{
npcs =
{
{
id = 20069,
alias = "Npc20069",
script = "Actor/Npc/TempNPC",
pos = "Q2100713_Target",
scene_id = 3,
room_id = 0,
data_index = 1,
}
}
}
quest_data["2100710"] =
{
npcs =
{
{
id = 20069,
alias = "Npc20069",
script = "Actor/Npc/TempNPC",
pos = "Q2100717_Target",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20070,
alias = "Npc20070",
script = "Actor/Npc/TempNPC",
pos = "Q2100718_Target",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 20071,
alias = "Npc20071",
script = "Actor/Npc/TempNPC",
pos = "Q2100719_Target",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 20072,
alias = "Npc20072",
script = "Actor/Npc/TempNPC",
pos = "Q2100720_Target",
scene_id = 3,
room_id = 0,
data_index = 4,
}
}
}