Files
hk4e/gdconf/game_data_config/lua/quest/Q2022ShareConfig.lua
2022-11-30 00:00:20 +08:00

3 lines
4.1 KiB
Go

-- 任务配置数据开始-----------------------------
main_id = 2022
sub_ids =
{
202201,
202202,
202203,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["202201"] = { },
["202202"] = { },
["202203"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["202201"] =
{
npcs =
{
{
id = 12091,
alias = "Npc12091",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12092,
alias = "Npc12092",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass2",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12093,
alias = "Npc12093",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass3",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12094,
alias = "Npc12094",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass4",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 20457,
alias = "Npc20457",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass5",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 20458,
alias = "Npc20458",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass6",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 20459,
alias = "Npc20459",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass7",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 20460,
alias = "Npc20460",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass8",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 20469,
alias = "Npc20469",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass9",
scene_id = 3,
room_id = 0,
data_index = 9,
},
{
id = 20470,
alias = "Npc20470",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass10",
scene_id = 3,
room_id = 0,
data_index = 10,
},
{
id = 20471,
alias = "Npc20471",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass11",
scene_id = 3,
room_id = 0,
data_index = 11,
},
{
id = 20472,
alias = "Npc20472",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass12",
scene_id = 3,
room_id = 0,
data_index = 12,
},
{
id = 20473,
alias = "Npc20473",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass13",
scene_id = 3,
room_id = 0,
data_index = 13,
},
{
id = 20474,
alias = "Npc20474",
script = "Actor/Npc/TempNPC",
pos = "Q202201mass14",
scene_id = 3,
room_id = 0,
data_index = 14,
},
},
},
["202202"] =
{
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q202201trans",
},
},
},
["202203"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>