Files
hk4e/gdconf/game_data_config/lua/quest/Q2004ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 2004
sub_ids =
{
200401,
200406,
200407,
200408,
200402,
200403,
200404,
200405,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["200401"] = { },
["200402"] = { },
["200403"] = { },
["200404"] =
{
gadgets =
{
{
id = 70700006,
alias = "Gadget70700006",
pos = "Q200402task3",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["200405"] = { },
["200406"] =
{
npcs =
{
{
id = 3129,
alias = "Npc3129",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q200401syr1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12040,
alias = "Npc12040",
script = "Actor/Npc/TempNPC",
pos = "Q200406mass1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12041,
alias = "Npc12041",
script = "Actor/Npc/TempNPC",
pos = "Q200407mass1",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["200407"] =
{
npcs =
{
{
id = 3129,
alias = "Npc3129",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q200401syr1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12040,
alias = "Npc12040",
script = "Actor/Npc/TempNPC",
pos = "Q200406mass1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12041,
alias = "Npc12041",
script = "Actor/Npc/TempNPC",
pos = "Q200407mass1",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["200408"] =
{
npcs =
{
{
id = 12040,
alias = "Npc12040",
script = "Actor/Npc/TempNPC",
pos = "Q200406mass1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12041,
alias = "Npc12041",
script = "Actor/Npc/TempNPC",
pos = "Q200407mass1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["200401"] =
{
npcs =
{
{
id = 3129,
alias = "Npc3129",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q200401syr1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12040,
alias = "Npc12040",
script = "Actor/Npc/TempNPC",
pos = "Q200406mass1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12041,
alias = "Npc12041",
script = "Actor/Npc/TempNPC",
pos = "Q200407mass1",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["200402"] =
{
npcs =
{
{
id = 12018,
alias = "Npc12018",
script = "Actor/Npc/TempNPC",
pos = "Q200402task1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710136,
alias = "Gadget70710136",
pos = "Q200402task1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 70360089,
alias = "Gadget70360089",
pos = "Q200402task1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["200403"] =
{
npcs =
{
{
id = 12019,
alias = "Npc12019",
script = "Actor/Npc/TempNPC",
pos = "Q200402task2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710465,
alias = "Gadget70710465",
pos = "Q200402gadget",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 70360089,
alias = "Gadget70360089",
pos = "Q200402gadget",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["200404"] =
{
npcs =
{
{
id = 12020,
alias = "Npc12020",
script = "Actor/Npc/TempNPC",
pos = "Q200402task3",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70700006,
alias = "Gadget70700006",
pos = "Q200402task3",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 70710483,
alias = "Gadget7707104831",
pos = "Q200402stone1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 70710483,
alias = "Gadget707104832",
pos = "Q200402stone2",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 70710483,
alias = "Gadget707104833",
pos = "Q200402stone3",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 70710433,
alias = "Gadget70710433",
pos = "Q200402stone1",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 70710434,
alias = "Gadget70710434",
pos = "Q200402stone2",
scene_id = 3,
room_id = 0,
data_index = 6,
},
},
},
["200405"] =
{
npcs =
{
{
id = 3129,
alias = "Npc3129",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q200405SYR1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["200406"] = { },
["200407"] = { },
["200408"] =
{
npcs =
{
{
id = 3129,
alias = "Npc3129",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q200401syr1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>