mirror of
https://github.com/FlourishingWorld/hk4e.git
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214 lines
4.2 KiB
Go
214 lines
4.2 KiB
Go
-- 任务配置
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-- 父任务id
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main_id = 20036
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sub_ids =
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{
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2003601,
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2003602,
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2003603,
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2003604,
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2003605,
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2003606,
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}
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---存放断线重连生成内容,和questdata配的存档点对应
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rewind_data = {}
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rewind_data["2003601"] =
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{
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npcs = {
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{
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id = 1521,
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alias = "Npc1521",
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script = "Actor/Npc/TempNPC",
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pos = "Event_21000",
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scene_id = 3,
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}
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}
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}
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rewind_data["2003602"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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rewind_data["2003603"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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rewind_data["2003604"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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rewind_data["2003605"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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rewind_data["2003606"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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quest_data = {}
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quest_data["2003601"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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quest_data["2003602"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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quest_data["2003603"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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quest_data["2003604"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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quest_data["2003605"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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quest_data["2003606"] =
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{
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gadgets =
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{
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{
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id = 70710009,
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pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
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alias = "InteractionPoint", -- optional default : ""
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scene_id = 3, -- optional default : sceneData.DefaultSceneID
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room_id = 0, -- optional default : 0
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}
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}
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}
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