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hk4e/gdconf/game_data_config/lua/quest/Q20036ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置
-- 父任务id
main_id = 20036
sub_ids =
{
2003601,
2003602,
2003603,
2003604,
2003605,
2003606,
}
---存放断线重连生成内容和questdata配的存档点对应
rewind_data = {}
rewind_data["2003601"] =
{
npcs = {
{
id = 1521,
alias = "Npc1521",
script = "Actor/Npc/TempNPC",
pos = "Event_21000",
scene_id = 3,
}
}
}
rewind_data["2003602"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}
rewind_data["2003603"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}
rewind_data["2003604"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}
rewind_data["2003605"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}
rewind_data["2003606"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}
quest_data = {}
quest_data["2003601"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}
quest_data["2003602"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}
quest_data["2003603"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}
quest_data["2003604"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}
quest_data["2003605"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}
quest_data["2003606"] =
{
gadgets =
{
{
id = 70710009,
pos = "",-- 使用SpawnGadgeWithPos时可不配使用SpawnGadge必须配
alias = "InteractionPoint", -- optional default : ""
scene_id = 3, -- optional default : sceneData.DefaultSceneID
room_id = 0, -- optional default : 0
}
}
}