Files
hk4e/gdconf/game_data_config/lua/quest/Q20014ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 20014
sub_ids =
{
2001401,
2001402,
2001403,
2001406,
2001405,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133003074", "0", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2001401"] = { },
["2001402"] = { },
["2001406"] =
{
npcs =
{
{
id = 1408,
alias = "Npc1408",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2001402_N1408",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2001401"] =
{
npcs =
{
{
id = 1405,
alias = "Npc1405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2002001_N1405",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1408,
alias = "Npc1408",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2002001_N1408",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2001402"] =
{
npcs =
{
{
id = 1405,
alias = "Npc1405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2002001_N1405",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1408,
alias = "Npc1408",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2001402_N1408",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2001403"] = { },
["2001405"] =
{
npcs =
{
{
id = 1405,
alias = "Npc1405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2001401_N1405",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2001406"] =
{
npcs =
{
{
id = 1405,
alias = "Npc1405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2002001_N1405",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>