Files
hk4e/gdconf/game_data_config/lua/quest/Q19145ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 19145
sub_ids =
{
1914501,
1914502,
1914503,
1914505,
1914506,
1914507,
1914508,
1914509,
1914511,
1914512,
1914510,
1914504,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133220759", "", },
{ "132203486", "", },
{ "133220758", "", },
},
QUEST_EXEC_DEL_PACK_ITEM =
{
{ "101758", "1", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1914501"] = { },
["1914502"] = { },
["1914503"] = { },
["1914508"] =
{
npcs =
{
{
id = 3107,
alias = "Npc3107",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1914507_N3107",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1914509"] =
{
npcs =
{
{
id = 3107,
alias = "Npc3107",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1914507_N3107",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1914511"] = { },
["1914512"] =
{
npcs =
{
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q1914511_C1914511_N1034",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1914501"] =
{
npcs =
{
{
id = 510,
alias = "Coop_Shinobu",
script = "Actor/Npc/TempNPC",
pos = "Q1914501_C1914501_N510",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12503,
alias = "Npc12503",
script = "Actor/Npc/TempNPC",
pos = "Q1914501_C1914501_N12503",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q1914501_C1914501_N510",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1914502"] =
{
npcs =
{
{
id = 510,
alias = "Coop_Shinobu",
script = "Actor/Npc/TempNPC",
pos = "Q1914502_C1914502_N510",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12506,
alias = "Npc12506",
script = "Actor/Npc/TempNPC",
pos = "Q1914502_C1914502_N12506",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q1914502_C1914502_N510",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1914503"] =
{
npcs =
{
{
id = 510,
alias = "Coop_Shinobu",
script = "Actor/Npc/TempNPC",
pos = "Q1914503_C1914503_N510",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12508,
alias = "Npc12508",
script = "Actor/Npc/TempNPC",
pos = "Q1914503_C1914503_N12508",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3105,
alias = "Npc3105",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1914503_C1914503_N3105",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q1914503_C1914503_N510",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1914504"] = { },
["1914505"] =
{
npcs =
{
{
id = 510,
alias = "Coop_Shinobu",
script = "Actor/Npc/TempNPC",
pos = "Q1914504_C1914504_N510",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12508,
alias = "Npc12508",
script = "Actor/Npc/TempNPC",
pos = "Q1914509_C1914509_N12508",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q1914504_C1914504_N510",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1914506"] =
{
npcs =
{
{
id = 510,
alias = "Coop_Shinobu",
script = "Actor/Npc/TempNPC",
pos = "Q1914504_C1914504_N510",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12508,
alias = "Npc12508",
script = "Actor/Npc/TempNPC",
pos = "Q1914509_C1914509_N12508",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q1914504_C1914504_N510",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1914507"] =
{
npcs =
{
{
id = 510,
alias = "Coop_Shinobu",
script = "Actor/Npc/TempNPC",
pos = "Q1914504_C1914504_N510",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12508,
alias = "Npc12508",
script = "Actor/Npc/TempNPC",
pos = "Q1914509_C1914509_N12508",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3107,
alias = "Npc3107",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1914507_N3107",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q1914504_C1914504_N510",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1914508"] =
{
npcs =
{
{
id = 510,
alias = "Coop_Shinobu",
script = "Actor/Npc/TempNPC",
pos = "Q1914504_C1914504_N510",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12508,
alias = "Npc12508",
script = "Actor/Npc/TempNPC",
pos = "Q1914509_C1914509_N12508",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3105,
alias = "Npc3105",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1914509_C1914509_N3105",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q1914504_C1914504_N510",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1914509"] =
{
npcs =
{
{
id = 510,
alias = "Coop_Shinobu",
script = "Actor/Npc/TempNPC",
pos = "Q1914509_C1914509_N510",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12508,
alias = "Npc12508",
script = "Actor/Npc/TempNPC",
pos = "Q1914510_C1914510_N12508",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3105,
alias = "Npc3105",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1914510_C1914510_N3105",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q1914509_C1914509_N510",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1914510"] = { },
["1914511"] =
{
npcs =
{
{
id = 510,
alias = "Coop_Shinobu",
script = "Actor/Npc/TempNPC",
pos = "Q1914511_C1914511_N510",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q1914511_C1914511_N1034",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q1914511_C1914511_N510",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1914512"] =
{
npcs =
{
{
id = 510,
alias = "Coop_Shinobu",
script = "Actor/Npc/TempNPC",
pos = "Q1914512_C1914512_N510",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q1914512_C1914512_N510",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>