Files
hk4e/gdconf/game_data_config/lua/quest/Q19068ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 19068
sub_ids =
{
1906801,
1906802,
1906803,
1906804,
1906806,
1906808,
1906809,
1906811,
1906805,
1906810,
1906807,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1906801"] = { },
["1906802"] =
{
npcs =
{
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1906805"] = { },
["1906808"] = { },
["1906809"] = { },
["1906810"] = { },
["1906811"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1906801"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute4",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
},
},
["1906802"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute4",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
},
},
["1906803"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute4",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
},
},
["1906804"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute4",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
},
},
["1906805"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute4",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q19068BeiyaLunchRoute2",
},
},
},
["1906806"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute2",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q19068BeiyaLunchRoute2",
},
},
},
["1906807"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute4",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
},
},
["1906808"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute4",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
{
id = 140301,
alias = "Npc140301",
script = "Actor/Npc/TempNPC",
pos = "Q20517_Quinn_InitPos",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["1906809"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute4",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
},
},
["1906810"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute4",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
},
},
["1906811"] =
{
npcs =
{
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19067BeiyaNoel",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19069Beiya",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068BeiyaLunchRoute4",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 140101,
alias = "Npc140101",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryBeiya",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19070BeiyaTryNoel",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1027,
alias = "Npc1027",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateBENoel",
scene_id = 1004,
room_id = 1,
data_index = 6,
},
{
id = 20218,
alias = "NPC20218",
script = "Actor/Npc/TempNPC",
pos = "Q19068DateNotebook",
scene_id = 1004,
room_id = 1,
data_index = 7,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>