Files
hk4e/gdconf/game_data_config/lua/quest/Q19044ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 19044
sub_ids =
{
1904401,
1904420,
1904402,
1904403,
1904404,
1904415,
1904416,
1904407,
1904417,
1904409,
1904412,
1904413,
1904410,
1904419,
1904411,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "100739", },
},
},
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "100739", },
},
QUEST_EXEC_REFRESH_GROUP_SUITE =
{
{ "20035", "220035005,2", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1904401"] = { },
["1904402"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19044BennettCook",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1904403"] = { },
["1904404"] = { },
["1904407"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19044Bennett2",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
},
},
["1904409"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19044Route105",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
{
id = 10374,
alias = "Npc10374",
script = "Actor/Npc/TempNPC",
pos = "Q19044NpcBorn",
scene_id = 20035,
room_id = 0,
data_index = 2,
},
{
id = 10371,
alias = "Npc10371",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable1",
scene_id = 20035,
room_id = 0,
data_index = 3,
},
{
id = 10372,
alias = "Npc10372",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable2",
scene_id = 20035,
room_id = 0,
data_index = 4,
},
},
},
["1904411"] =
{
npcs =
{
{
id = 10374,
alias = "Npc10374",
script = "Actor/Npc/TempNPC",
pos = "Q19044NpcBorn",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
{
id = 10371,
alias = "Npc10371",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable1",
scene_id = 20035,
room_id = 0,
data_index = 2,
},
{
id = 10372,
alias = "Npc10372",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable2",
scene_id = 20035,
room_id = 0,
data_index = 3,
},
{
id = 10373,
alias = "Npc10373",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable3",
scene_id = 20035,
room_id = 0,
data_index = 4,
},
},
},
["1904419"] =
{
npcs =
{
{
id = 10374,
alias = "Npc10374",
script = "Actor/Npc/TempNPC",
pos = "Q19044NpcBorn",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
{
id = 10371,
alias = "Npc10371",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable1",
scene_id = 20035,
room_id = 0,
data_index = 2,
},
{
id = 10372,
alias = "Npc10372",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable2",
scene_id = 20035,
room_id = 0,
data_index = 3,
},
{
id = 10373,
alias = "Npc10373",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable3",
scene_id = 20035,
room_id = 0,
data_index = 4,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1904401"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19041Bennett",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1904402"] = { },
["1904403"] = { },
["1904404"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19044Bennett1",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
},
},
["1904407"] =
{
npcs =
{
{
id = 10374,
alias = "Npc10374",
script = "Actor/Npc/TempNPC",
pos = "Q19044NpcBorn",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
{
id = 10371,
alias = "Npc10371",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable1",
scene_id = 20035,
room_id = 0,
data_index = 2,
},
{
id = 10372,
alias = "Npc10372",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable2",
scene_id = 20035,
room_id = 0,
data_index = 3,
},
},
},
["1904409"] = { },
["1904410"] =
{
npcs =
{
{
id = 10373,
alias = "Npc10373",
script = "Actor/Npc/TempNPC",
pos = "Q19044Readable3",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
},
},
["1904411"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19044Bennett3",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
},
},
["1904412"] = { },
["1904413"] = { },
["1904415"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19044Bennett2",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
},
},
["1904416"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19044Bennett2",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
},
},
["1904417"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19044Bennett2",
scene_id = 20035,
room_id = 0,
data_index = 1,
},
},
},
["1904419"] = { },
["1904420"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>