Files
hk4e/gdconf/game_data_config/lua/quest/Q19025ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 19025
sub_ids =
{
1902501,
1902502,
1902506,
1902507,
1902508,
1902509,
1902510,
1902504,
1902503,
1902505,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1902501"] = { },
["1902502"] = { },
["1902503"] = { },
["1902504"] = { },
["1902505"] = { },
["1902506"] = { },
["1902507"] = { },
["1902508"] = { },
["1902509"] = { },
["1902510"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1902501"] =
{
npcs =
{
{
id = 10901,
alias = "Npc10901",
script = "Actor/Npc/TempNPC",
pos = "Q1902501Child1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10902,
alias = "Npc10902",
script = "Actor/Npc/TempNPC",
pos = "Q1902501Child2",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10906,
alias = "Npc10906",
script = "Actor/Npc/TempNPC",
pos = "Q1902501Mom",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1902502"] =
{
gadgets =
{
{
id = 71700097,
alias = "Gadget71700097",
pos = "Q1902501Child2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1902503"] =
{
npcs =
{
{
id = 10901,
alias = "Npc10901",
script = "Actor/Npc/TempNPC",
pos = "Q1902501Child1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10902,
alias = "Npc10902",
script = "Actor/Npc/TempNPC",
pos = "Q1902501Child2",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1023,
alias = "Npc1023",
script = "Actor/Npc/TempNPC",
pos = "Q1902504cy",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1902504"] =
{
npcs =
{
{
id = 10906,
alias = "Npc10906",
script = "Actor/Npc/TempNPC",
pos = "Q1902501Mom",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points = {
{
point_id = 1,
scene_id = 3,
pos = "Q1902501Born"
},
}
},
["1902505"] =
{
npcs =
{
{
id = 10901,
alias = "Npc10901",
script = "Actor/Npc/TempNPC",
pos = "Q1902501Child1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10902,
alias = "Npc10902",
script = "Actor/Npc/TempNPC",
pos = "Q1902501Child2",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1023,
alias = "Npc1023",
script = "Actor/Npc/TempNPC",
pos = "Q1902504cy",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1902506"] =
{
npcs =
{
{
id = 10901,
alias = "Npc10901",
script = "Actor/Npc/TempNPC",
pos = "Q1902506boy",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1902507"] =
{
npcs =
{
{
id = 10902,
alias = "Npc10902",
script = "Actor/Npc/TempNPC",
pos = "Q1902506girl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1902508"] =
{
npcs =
{
{
id = 1023,
alias = "Npc1023",
script = "Actor/Npc/TempNPC",
pos = "Q1902506cy",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1902509"] = { },
["1902510"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>