Files
hk4e/gdconf/game_data_config/lua/quest/Q13026ShareConfig.lua
2023-01-29 13:00:55 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 13026
sub_ids =
{
1302601,
1302602,
1302603,
1302604,
1302605,
1302606,
1302607,
1302608,
1302609,
1302612,
1302610,
1302611,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1302601"] = { },
["1302602"] = { },
["1302603"] = { },
["1302604"] = { },
["1302605"] = { },
["1302606"] = { },
["1302607"] = { },
["1302608"] = { },
["1302609"] = { },
["1302610"] = { },
["1302611"] = { },
["1302612"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1302601"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302601_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302602"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302601_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302603"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302603_N1052",
scene_id = 51018,
room_id = 1,
data_index = 1,
},
},
},
["1302604"] = { },
["1302605"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302605_N1052",
scene_id = 51018,
room_id = 1,
data_index = 1,
},
},
},
["1302606"] = { },
["1302607"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302607_N1052",
scene_id = 51018,
room_id = 1,
data_index = 1,
},
},
},
["1302608"] = { },
["1302609"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302609_N1052",
scene_id = 51018,
room_id = 1,
data_index = 1,
},
},
},
["1302610"] = { },
["1302611"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302611_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302612"] =
{
npcs =
{
{
id = 13065,
alias = "Npc13065",
script = "Actor/Npc/TempNPC",
pos = "Q1302612_N13065",
scene_id = 51018,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>