Files
hk4e/gdconf/game_data_config/lua/quest/Q13021ShareConfig.lua
2023-01-29 13:00:55 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 13021
sub_ids =
{
1302101,
1302102,
1302103,
1302104,
1302105,
1302106,
1302107,
1302108,
1302109,
1302110,
1302113,
1302111,
1302112,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1302101"] = { },
["1302103"] = { },
["1302105"] = { },
["1302107"] = { },
["1302109"] = { },
["1302110"] = { },
["1302111"] = { },
["1302113"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1302101"] =
{
npcs =
{
{
id = 13007,
alias = "Npc13007",
script = "Actor/Npc/TempNPC",
pos = "Q1302101_Q1302102_Q1302113_N13007",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
["1302102"] =
{
npcs =
{
{
id = 13007,
alias = "Npc13007",
script = "Actor/Npc/TempNPC",
pos = "Q1302101_Q1302102_Q1302113_N13007",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
["1302103"] =
{
npcs =
{
{
id = 13005,
alias = "Npc13005",
script = "Actor/Npc/TempNPC",
pos = "Q1302104_N13005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302104"] =
{
npcs =
{
{
id = 13005,
alias = "Npc13005",
script = "Actor/Npc/TempNPC",
pos = "Q1302104_N13005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302105"] =
{
npcs =
{
{
id = 13006,
alias = "Npc13006",
script = "Actor/Npc/TempNPC",
pos = "Q1302105_N13006",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302106"] =
{
npcs =
{
{
id = 13006,
alias = "Npc13006",
script = "Actor/Npc/TempNPC",
pos = "Q1302105_N13006",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302107"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q1302107_N1053",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
["1302108"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q1302108_N1053_Q1302010",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
["1302109"] = { },
["1302110"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q1302108_N1053_Q1302010",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
["1302111"] = { },
["1302112"] =
{
npcs =
{
{
id = 13003,
alias = "Npc13003",
script = "Actor/Npc/TempNPC",
pos = "Q1302111_Q1302112_N13003_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302113"] =
{
npcs =
{
{
id = 13003,
alias = "Npc13003",
script = "Actor/Npc/TempNPC",
pos = "Q1302113_N13003",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>