Files
hk4e/gdconf/game_data_config/lua/quest/Q13010ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 13010
sub_ids =
{
1301001,
1301002,
1301012,
1301003,
1301004,
1301005,
1301006,
1301009,
1301018,
1301017,
1301016,
1301015,
1301014,
1301013,
1301010,
1301011,
1301007,
1301008,
1301019,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133308029", "", },
{ "133308030", "", },
{ "133308282", "", },
{ "133308031", "", },
{ "133308281", "", },
{ "133303402", "", },
},
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120113", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1301001"] = { },
["1301004"] = { },
["1301005"] = { },
["1301007"] = { },
["1301009"] = { },
["1301010"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301008_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301011"] = { },
["1301013"] = { },
["1301014"] = { },
["1301015"] = { },
["1301016"] = { },
["1301017"] = { },
["1301018"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1301001"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301001_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301002"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301001_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301003"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301001_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301004"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301001_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301005"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301006"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301007"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301011_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12780,
alias = "Npc12780",
script = "Actor/Npc/TempNPC",
pos = "Q1301011_N12780",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12781,
alias = "Npc12781",
script = "Actor/Npc/TempNPC",
pos = "Q1301012_N12781",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1301008"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301011_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12780,
alias = "Npc12780",
script = "Actor/Npc/TempNPC",
pos = "Q1301011_N12780",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12781,
alias = "Npc12781",
script = "Actor/Npc/TempNPC",
pos = "Q1301012_N12781",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1301009"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301010"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q1301010_N1005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301011"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12780,
alias = "Npc12780",
script = "Actor/Npc/TempNPC",
pos = "Q1301008_N12780",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1301012"] = { },
["1301013"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301014"] =
{
npcs =
{
{
id = 12948,
alias = "Npc12948",
script = "Actor/Npc/TempNPC",
pos = "Q1301017",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12946,
alias = "Npc12946",
script = "Actor/Npc/TempNPC",
pos = "Q1301018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12949,
alias = "Npc12949",
script = "Actor/Npc/TempNPC",
pos = "Q1301016",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12950,
alias = "Npc12950",
script = "Actor/Npc/TempNPC",
pos = "Q1301015",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1301015"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301016"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301017"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301018"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q1301008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1301019"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>