Files
hk4e/gdconf/game_data_config/lua/quest/Q13006ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 13006
sub_ids =
{
1300601,
1300602,
1300604,
1300606,
1300605,
1300607,
1300608,
1300609,
1300610,
1300611,
1300612,
1300613,
1300614,
1300603,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1300601"] = { },
["1300602"] =
{
npcs =
{
{
id = 1054,
alias = "Npc1054",
script = "Actor/Npc/TempNPC",
pos = "Q1300601_N1054",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300604"] = { },
["1300605"] =
{
npcs =
{
{
id = 4055,
alias = "Npc4055",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4058,
alias = "Npc4058",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300606_N4058",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1300606"] =
{
npcs =
{
{
id = 4055,
alias = "Npc4055",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300607"] =
{
npcs =
{
{
id = 4055,
alias = "Npc4055",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4058,
alias = "Npc4058",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300606_N4058",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1300608"] =
{
npcs =
{
{
id = 12711,
alias = "Npc12711",
script = "Actor/Npc/TempNPC",
pos = "Q1300608_N12711",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12712,
alias = "Npc12712",
script = "Actor/Npc/TempNPC",
pos = "Q1300609_N12712",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12713,
alias = "Npc12713",
script = "Actor/Npc/TempNPC",
pos = "Q1300610_N12713",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12769,
alias = "Npc12769",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12769",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12770,
alias = "Npc12770",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12770",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 4062,
alias = "Npc4062",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300608_N4062",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 4061,
alias = "Npc4061",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300612_N4061",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["1300609"] =
{
npcs =
{
{
id = 12711,
alias = "Npc12711",
script = "Actor/Npc/TempNPC",
pos = "Q1300608_N12711",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12712,
alias = "Npc12712",
script = "Actor/Npc/TempNPC",
pos = "Q1300609_N12712",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12713,
alias = "Npc12713",
script = "Actor/Npc/TempNPC",
pos = "Q1300610_N12713",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12769,
alias = "Npc12769",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12769",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12770,
alias = "Npc12770",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12770",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 4062,
alias = "Npc4062",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300608_N4062",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 4061,
alias = "Npc4061",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300612_N4061",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["1300610"] =
{
npcs =
{
{
id = 12711,
alias = "Npc12711",
script = "Actor/Npc/TempNPC",
pos = "Q1300608_N12711",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12712,
alias = "Npc12712",
script = "Actor/Npc/TempNPC",
pos = "Q1300609_N12712",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12713,
alias = "Npc12713",
script = "Actor/Npc/TempNPC",
pos = "Q1300610_N12713",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12769,
alias = "Npc12769",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12769",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12770,
alias = "Npc12770",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12770",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 4062,
alias = "Npc4062",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300608_N4062",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 4061,
alias = "Npc4061",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300612_N4061",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["1300612"] =
{
npcs =
{
{
id = 12711,
alias = "Npc12711",
script = "Actor/Npc/TempNPC",
pos = "Q1300608_N12711",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12712,
alias = "Npc12712",
script = "Actor/Npc/TempNPC",
pos = "Q1300609_N12712",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12713,
alias = "Npc12713",
script = "Actor/Npc/TempNPC",
pos = "Q1300610_N12713",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12769,
alias = "Npc12769",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12769",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12770,
alias = "Npc12770",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12770",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 4062,
alias = "Npc4062",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300608_N4062",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 4061,
alias = "Npc4061",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300612_N4061",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["1300613"] =
{
npcs =
{
{
id = 12711,
alias = "Npc12711",
script = "Actor/Npc/TempNPC",
pos = "Q1300608_N12711",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12712,
alias = "Npc12712",
script = "Actor/Npc/TempNPC",
pos = "Q1300609_N12712",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12713,
alias = "Npc12713",
script = "Actor/Npc/TempNPC",
pos = "Q1300610_N12713",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12769,
alias = "Npc12769",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12769",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12770,
alias = "Npc12770",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12770",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 4062,
alias = "Npc4062",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300608_N4062",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 4061,
alias = "Npc4061",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300612_N4061",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["1300614"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1300601"] =
{
npcs =
{
{
id = 1054,
alias = "Npc1054",
script = "Actor/Npc/TempNPC",
pos = "Q1300601_N1054",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4056,
alias = "Npc4056",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300601_N1054",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1300602"] =
{
npcs =
{
{
id = 4056,
alias = "Npc4056",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300601_N1054",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300603"] = { },
["1300604"] =
{
npcs =
{
{
id = 1054,
alias = "Npc1054",
script = "Actor/Npc/TempNPC",
pos = "Q1300604_N1054",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4055,
alias = "Npc4055",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4048,
alias = "Npc4048",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 4056,
alias = "Npc4056",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300601_N1054",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1300605"] =
{
npcs =
{
{
id = 1054,
alias = "Npc1054",
script = "Actor/Npc/TempNPC",
pos = "Q1300605_N1054",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4057,
alias = "Npc4057",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300605_N4057",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4059,
alias = "Npc4059",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300605_N4059",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 4048,
alias = "Npc4048",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1300606"] =
{
npcs =
{
{
id = 1054,
alias = "Npc1054",
script = "Actor/Npc/TempNPC",
pos = "Q1300606_N1054",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4058,
alias = "Npc4058",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300606_N4058",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4048,
alias = "Npc4048",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1300607"] =
{
npcs =
{
{
id = 1054,
alias = "Npc1054",
script = "Actor/Npc/TempNPC",
pos = "Q1300607_N1054",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4059,
alias = "Npc4059",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300607_N4059",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12711,
alias = "Npc12711",
script = "Actor/Npc/TempNPC",
pos = "Q1300608_N12711",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12712,
alias = "Npc12712",
script = "Actor/Npc/TempNPC",
pos = "Q1300609_N12712",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12713,
alias = "Npc12713",
script = "Actor/Npc/TempNPC",
pos = "Q1300610_N12713",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 12769,
alias = "Npc12769",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12769",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 12770,
alias = "Npc12770",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12770",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 4062,
alias = "Npc4062",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300608_N4062",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 4061,
alias = "Npc4061",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300612_N4061",
scene_id = 3,
room_id = 0,
data_index = 9,
},
{
id = 4060,
alias = "Npc4060",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300607_N10000005",
scene_id = 3,
room_id = 0,
data_index = 10,
},
{
id = 4048,
alias = "Npc4048",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 11,
},
{
id = 12889,
alias = "Npc12889",
script = "Actor/Npc/TempNPC",
pos = "Q1300605_N4057",
scene_id = 3,
room_id = 0,
data_index = 12,
},
{
id = 4057,
alias = "Npc4057",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300605_N4057",
scene_id = 3,
room_id = 0,
data_index = 13,
},
},
},
["1300608"] =
{
npcs =
{
{
id = 4060,
alias = "Npc4060",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300607_N10000005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300609"] =
{
npcs =
{
{
id = 4060,
alias = "Npc4060",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300607_N10000005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300610"] =
{
npcs =
{
{
id = 4060,
alias = "Npc4060",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300607_N10000005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300611"] =
{
npcs =
{
{
id = 12711,
alias = "Npc12711",
script = "Actor/Npc/TempNPC",
pos = "Q1300608_N12711",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12712,
alias = "Npc12712",
script = "Actor/Npc/TempNPC",
pos = "Q1300609_N12712",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12713,
alias = "Npc12713",
script = "Actor/Npc/TempNPC",
pos = "Q1300610_N12713",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12769,
alias = "Npc12769",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12769",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12770,
alias = "Npc12770",
script = "Actor/Npc/TempNPC",
pos = "Q1300612_N12770",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 4062,
alias = "Npc4062",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300608_N4062",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 4061,
alias = "Npc4061",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300612_N4061",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 4060,
alias = "Npc4060",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300607_N10000005",
scene_id = 3,
room_id = 0,
data_index = 8,
},
},
},
["1300612"] =
{
npcs =
{
{
id = 4060,
alias = "Npc4060",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300607_N10000005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300613"] =
{
npcs =
{
{
id = 1054,
alias = "Npc1054",
script = "Actor/Npc/TempNPC",
pos = "Q1300607_N1054",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4055,
alias = "Npc4055",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4058,
alias = "Npc4058",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300606_N4058",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 4057,
alias = "Npc4057",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300605_N4057",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 4059,
alias = "Npc4059",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300607_N4059",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 4060,
alias = "Npc4060",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300607_N10000005",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 12714,
alias = "Npc12714",
script = "Actor/Npc/TempNPC",
pos = "Q1300613_N12714",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 4048,
alias = "Npc4048",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 4028,
alias = "Npc4028",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300614_N1054",
scene_id = 3,
room_id = 0,
data_index = 9,
},
{
id = 12889,
alias = "Npc12889",
script = "Actor/Npc/TempNPC",
pos = "Q1300605_N4057",
scene_id = 3,
room_id = 0,
data_index = 10,
},
{
id = 12890,
alias = "Npc12890",
script = "Actor/Npc/TempNPC",
pos = "Q1300802_N12714",
scene_id = 3,
room_id = 0,
data_index = 11,
},
{
id = 4391,
alias = "Npc4391",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300614_N1054",
scene_id = 3,
room_id = 0,
data_index = 12,
},
{
id = 4059,
alias = "Npc4059",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300802_N12714",
scene_id = 3,
room_id = 0,
data_index = 13,
},
},
},
["1300614"] =
{
npcs =
{
{
id = 1054,
alias = "Npc1054",
script = "Actor/Npc/TempNPC",
pos = "Q1300614_N1054",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4055,
alias = "Npc4055",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300705_N4055",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4058,
alias = "Npc4058",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300705_N4058",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 4057,
alias = "Npc4057",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300802_N4055",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 4059,
alias = "Npc4059",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300802_N4058",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 12711,
alias = "Npc12711",
script = "Actor/Npc/TempNPC",
pos = "Q1300614_N12711",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 12712,
alias = "Npc12712",
script = "Actor/Npc/TempNPC",
pos = "Q1300701_N12712",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 12713,
alias = "Npc12713",
script = "Actor/Npc/TempNPC",
pos = "Q1300701_N12713",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 12769,
alias = "Npc12769",
script = "Actor/Npc/TempNPC",
pos = "Q1300614_N12769",
scene_id = 3,
room_id = 0,
data_index = 9,
},
{
id = 12770,
alias = "Npc12770",
script = "Actor/Npc/TempNPC",
pos = "Q1300614_N12770",
scene_id = 3,
room_id = 0,
data_index = 10,
},
{
id = 4062,
alias = "Npc4062",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300614_N4062",
scene_id = 3,
room_id = 0,
data_index = 11,
},
{
id = 4061,
alias = "Npc4061",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300614_N4061",
scene_id = 3,
room_id = 0,
data_index = 12,
},
{
id = 4060,
alias = "Npc4060",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300701_N4060",
scene_id = 3,
room_id = 0,
data_index = 13,
},
{
id = 4048,
alias = "Npc4048",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 14,
},
{
id = 4315,
alias = "Npc4315",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300614_N12770",
scene_id = 3,
room_id = 0,
data_index = 15,
},
{
id = 4065,
alias = "Npc4065",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300614_N12770",
scene_id = 3,
room_id = 0,
data_index = 16,
},
{
id = 4028,
alias = "Npc4028",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300614_N1054",
scene_id = 3,
room_id = 0,
data_index = 17,
},
{
id = 4049,
alias = "Npc4049",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300802_N4057",
scene_id = 3,
room_id = 0,
data_index = 18,
},
{
id = 4029,
alias = "Npc4029",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300604_N4055",
scene_id = 3,
room_id = 0,
data_index = 19,
},
{
id = 4391,
alias = "Npc4391",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1300614_N1054",
scene_id = 3,
room_id = 0,
data_index = 20,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>