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hk4e/gdconf/game_data_config/lua/quest/Q13001ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 13001
sub_ids =
{
1300101,
1300102,
1300103,
1300104,
1300106,
1300107,
1300108,
1300109,
1300105,
1300112,
1300110,
1300111,
1300114,
1300116,
1300115,
1300117,
1300118,
1300113,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1300101"] = { },
["1300102"] =
{
npcs =
{
{
id = 12597,
alias = "Npc12597",
script = "Actor/Npc/TempNPC",
pos = "Q1300002_N12597",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1051,
alias = "Npc1051",
script = "Actor/Npc/TempNPC",
pos = "Q1300002_N1051",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12598,
alias = "Npc12598",
script = "Actor/Npc/TempNPC",
pos = "Q1300016_N12598",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1300103"] =
{
npcs =
{
{
id = 12597,
alias = "Npc12597",
script = "Actor/Npc/TempNPC",
pos = "Q1300002_N12597",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1051,
alias = "Npc1051",
script = "Actor/Npc/TempNPC",
pos = "Q1300002_N1051",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12598,
alias = "Npc12598",
script = "Actor/Npc/TempNPC",
pos = "Q1300016_N12598",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1300104"] = { },
["1300105"] = { },
["1300106"] = { },
["1300108"] =
{
npcs =
{
{
id = 12612,
alias = "Npc12612",
script = "Actor/Npc/TempNPC",
pos = "Q1300107_N12612",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300109"] =
{
npcs =
{
{
id = 12612,
alias = "Npc12612",
script = "Actor/Npc/TempNPC",
pos = "Q1300107_N12612",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300110"] = { },
["1300111"] = { },
["1300114"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300114_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300116"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300114_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q1300114_N1005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300117"] = { },
["1300118"] = { },
["1300112"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300110_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1300101"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300107_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12603,
alias = "Npc12603",
script = "Actor/Npc/TempNPC",
pos = "Q1300101_N12603",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12597,
alias = "Npc12597",
script = "Actor/Npc/TempNPC",
pos = "Q1300002_N12597",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1051,
alias = "Npc1051",
script = "Actor/Npc/TempNPC",
pos = "Q1300002_N1051",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12598,
alias = "Npc12598",
script = "Actor/Npc/TempNPC",
pos = "Q1300016_N12598",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1300102"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300107_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12642,
alias = "Npc12642",
script = "Actor/Npc/TempNPC",
pos = "Q1300102_guide",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1300103"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300103_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300104"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300104_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300105"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300105_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300106"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300107_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300107"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300106_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12603,
alias = "Npc12603",
script = "Actor/Npc/TempNPC",
pos = "Q1300106_guide",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12612,
alias = "Npc12612",
script = "Actor/Npc/TempNPC",
pos = "Q1300107_N12612",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1300108"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300107_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300109"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300107_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300110"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300111_N1050_02",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12643,
alias = "Npc12643",
script = "Actor/Npc/TempNPC",
pos = "Q1300110_guide",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1300111"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300111_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300112"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300110_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300113"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300110_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300114"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q1300114_N1005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300115"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300110_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q1300112_guide",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1300116"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300114_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300117"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300114_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1300118"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1300114_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>