Files
hk4e/gdconf/game_data_config/lua/quest/Q12039ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 12039
sub_ids =
{
1203901,
1203905,
1203906,
1203907,
1203908,
1203909,
1203921,
1203923,
1203910,
1203922,
1203911,
1203912,
1203913,
1203914,
1203915,
1203916,
1203917,
1203918,
1203902,
1203919,
1203920,
1203903,
1203904,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_REMOVE_TRIAL_AVATAR =
{
{ "10500", },
{ "10501", },
{ "10503", },
{ "10502", },
},
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133220762", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1203901"] = { },
["1203902"] = { },
["1203904"] = { },
["1203905"] = { },
["1203906"] = { },
["1203907"] = { },
["1203908"] = { },
["1203909"] = { },
["1203910"] = { },
["1203911"] = { },
["1203912"] = { },
["1203913"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N12589",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
},
},
["1203914"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N12589",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
},
},
["1203915"] = { },
["1203918"] = { },
["1203920"] = { },
["1203921"] = { },
["1203922"] = { },
["1203923"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1203901"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "guide_Q1203811",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "guide_Q1203811",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203902"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203802_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3027,
alias = "Npc3027",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "guide_Q1203902",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12636,
alias = "Npc12636",
script = "Actor/Npc/TempNPC",
pos = "guide_Q1203902",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3028,
alias = "Npc3028",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "guide_Q1203902",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1203903"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203998_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1203904"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203997_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3054,
alias = "Npc3054",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203997_N3054",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1203905"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203905_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203905_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203906"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203905_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203905_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203907"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203907_N1005",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203907_N1005",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203908"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203907_N1005",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203907_N1005",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203909"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203910"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N12589",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203911"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N12589",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203912"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N12589",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203913"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203910_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1203914"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1203915"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q12039_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q12039_N1032",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12636,
alias = "Npc12636",
script = "Actor/Npc/TempNPC",
pos = "Q1203915_N12636",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1203916"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q12039_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q12039_N1032",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12636,
alias = "Npc12636",
script = "Actor/Npc/TempNPC",
pos = "Q1203915_N12636",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1203917"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q12039_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q12039_N1032",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12636,
alias = "Npc12636",
script = "Actor/Npc/TempNPC",
pos = "Q1203915_N12636",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1203918"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q12039_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q12039_N1032",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12636,
alias = "Npc12636",
script = "Actor/Npc/TempNPC",
pos = "Q1203915_N12636",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1203919"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203802_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12636,
alias = "Npc12636",
script = "Actor/Npc/TempNPC",
pos = "guide_Q1203902",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3028,
alias = "Npc3028",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "guide_Q1203902",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q1203998_N10000005",
},
},
},
["1203920"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203998_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1203921"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N12589",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203922"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N12589",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1203923"] =
{
npcs =
{
{
id = 12589,
alias = "Npc12589",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N12589",
scene_id = 1071,
room_id = 1071,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q1203909_N1032",
scene_id = 1071,
room_id = 1071,
data_index = 2,
},
{
id = 3042,
alias = "Npc3042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1203801_N3042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>