Files
hk4e/gdconf/game_data_config/lua/quest/Q12012ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 12012
sub_ids =
{
1201201,
1201208,
1201209,
1201202,
1201204,
1201205,
1201206,
1201207,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1201201"] = { },
["1201202"] =
{
npcs =
{
{
id = 12030,
alias = "Npc12030",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Obachin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3094,
alias = "Npc3094",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12012_Ojichin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1201204"] =
{
npcs =
{
{
id = 12030,
alias = "Npc12030",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Obachin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3094,
alias = "Npc3094",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12012_Ojichin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1201205"] =
{
npcs =
{
{
id = 12030,
alias = "Npc12030",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Obachin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3094,
alias = "Npc3094",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12012_Ojichin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12053,
alias = "Npc12053",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Satoru_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1201206"] =
{
npcs =
{
{
id = 12030,
alias = "Npc12030",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Obachin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3094,
alias = "Npc3094",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12012_Ojichin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1201208"] = { },
["1201209"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1201201"] =
{
npcs =
{
{
id = 1035,
alias = "Npc1035",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Yoimiya_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12030,
alias = "Npc12030",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Obachin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3094,
alias = "Npc3094",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12012_Ojichin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3035,
alias = "Npc3035",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3036,
alias = "Npc3036",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 3037,
alias = "Npc3037",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 3066,
alias = "Npc3066",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["1201202"] =
{
npcs =
{
{
id = 1035,
alias = "Npc1035",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Yoimiya_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1201204"] =
{
npcs =
{
{
id = 1035,
alias = "Npc1035",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Yoimiya_Satoru_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12053,
alias = "Npc12053",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Satoru_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3170,
alias = "Npc3170",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12012_Satoru_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1201205"] =
{
npcs =
{
{
id = 1035,
alias = "Npc1035",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Yoimiya_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3170,
alias = "Npc3170",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12012_Satoru_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1201206"] =
{
npcs =
{
{
id = 1035,
alias = "Npc1035",
script = "Actor/Npc/TempNPC",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3035,
alias = "Npc3035",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12052,
alias = "Npc12052",
script = "Actor/Npc/TempNPC",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12027,
alias = "Npc12027",
script = "Actor/Npc/TempNPC",
pos = "Q12013_Childrens_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12028,
alias = "Npc12028",
script = "Actor/Npc/TempNPC",
pos = "Q12013_Childrens_2_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 12029,
alias = "Npc12029",
script = "Actor/Npc/TempNPC",
pos = "Q12013_Childrens_3_Pos",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 3036,
alias = "Npc3036",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 3037,
alias = "Npc3037",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 3066,
alias = "Npc3066",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 9,
},
},
},
["1201207"] = { },
["1201208"] =
{
npcs =
{
{
id = 1035,
alias = "Npc1035",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Yoimiya_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12030,
alias = "Npc12030",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Obachin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3094,
alias = "Npc3094",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12012_Ojichin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3035,
alias = "Npc3035",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3036,
alias = "Npc3036",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 3037,
alias = "Npc3037",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 3066,
alias = "Npc3066",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["1201209"] =
{
npcs =
{
{
id = 1035,
alias = "Npc1035",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Yoimiya_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12030,
alias = "Npc12030",
script = "Actor/Npc/TempNPC",
pos = "Q12012_Obachin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3094,
alias = "Npc3094",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12012_Ojichin_Home_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3035,
alias = "Npc3035",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3036,
alias = "Npc3036",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 3037,
alias = "Npc3037",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 3066,
alias = "Npc3066",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>