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hk4e/gdconf/game_data_config/lua/quest/Q11023ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 11023
sub_ids =
{
1102314,
1102301,
1102302,
1102303,
1102304,
1102305,
1102306,
1102307,
1102308,
1102312,
1102309,
1102313,
1102310,
1102311,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1102301"] = { },
["1102302"] = { },
["1102303"] = { },
["1102304"] = { },
["1102305"] = { },
["1102306"] = { },
["1102307"] = { },
["1102308"] = { },
["1102309"] = { },
["1102310"] = { },
["1102311"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1102301"] = { },
["1102302"] = { },
["1102303"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "SaltBowlZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10302,
alias = "Npc10302",
script = "Actor/Npc/TempNPC",
pos = "SaltBowlYuren",
scene_id = 1056,
room_id = 0,
data_index = 2,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "SaltBowlGirl",
scene_id = 1056,
room_id = 0,
data_index = 3,
},
},
},
["1102304"] = { },
["1102305"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10302,
alias = "Npc10302",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerYuren",
scene_id = 1056,
room_id = 0,
data_index = 2,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerGirl",
scene_id = 1056,
room_id = 0,
data_index = 3,
},
},
},
["1102306"] = { },
["1102307"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10302,
alias = "Npc10302",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerYuren",
scene_id = 1056,
room_id = 0,
data_index = 2,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerGirl",
scene_id = 1056,
room_id = 0,
data_index = 3,
},
},
},
["1102308"] = { },
["1102309"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "BrokenBladeZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "BrokenBladeGril",
scene_id = 1056,
room_id = 0,
data_index = 3,
},
},
},
["1102310"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "EndGateZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "EndGateGirl1",
scene_id = 1056,
room_id = 0,
data_index = 2,
},
},
},
["1102311"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "EndRoomZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "EndRoomGirl1",
scene_id = 1056,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>