Files
hk4e/gdconf/game_data_config/lua/quest/Q11019ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 11019
sub_ids =
{
1101901,
1101902,
1101905,
1101903,
1101904,
1101906,
1101907,
1101908,
1101909,
1101910,
1101932,
1101911,
1101912,
1101933,
1101913,
1101914,
1101916,
1101915,
1101918,
1101919,
1101920,
1101921,
1101922,
1101925,
1101926,
1101927,
1101928,
1101929,
1101923,
1101924,
1101931,
1101930,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1101901"] = { },
["1101902"] =
{
npcs =
{
{
id = 12533,
alias = "Npc12533",
script = "Actor/Npc/TempNPC",
pos = "Q1101901_N12533",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1101904"] =
{
npcs =
{
{
id = 2023,
alias = "Npc2023",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101904_N2023",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101905"] = { },
["1101906"] = { },
["1101907"] =
{
npcs =
{
{
id = 2035,
alias = "Npc2035",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101906_N2035",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2034,
alias = "Npc2034",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101906_N2034",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1101908"] =
{
npcs =
{
{
id = 2035,
alias = "Npc2035",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101906_N2035",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2034,
alias = "Npc2034",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101906_N2034",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1101909"] =
{
npcs =
{
{
id = 2034,
alias = "Npc2034",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101906_N2034",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101910"] = { },
["1101911"] = { },
["1101912"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101911_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101913"] = { },
["1101914"] =
{
npcs =
{
{
id = 2104,
alias = "Npc2104",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101913_N2104",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101915"] =
{
npcs =
{
{
id = 2104,
alias = "Npc2104",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101913_N2104",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101916"] =
{
npcs =
{
{
id = 2104,
alias = "Npc2104",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101913_N2104",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101918"] = { },
["1101919"] = { },
["1101920"] = { },
["1101921"] = { },
["1101922"] = { },
["1101923"] = { },
["1101924"] = { },
["1101925"] = { },
["1101926"] = { },
["1101927"] = { },
["1101928"] = { },
["1101929"] = { },
["1101930"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101906_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101931"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101907_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1101901"] =
{
npcs =
{
{
id = 2013,
alias = "Npc2013",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101901_N2013",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101905_N1048",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12507,
alias = "Npc12507",
script = "Actor/Npc/YLLQZYSneakAI",
pos = "Q1101903_N12507",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12498,
alias = "Npc12498",
script = "Actor/Npc/TempNPC",
pos = "Q1101903_N12498",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12533,
alias = "Npc12533",
script = "Actor/Npc/TempNPC",
pos = "Q1101901_N12533",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["1101902"] =
{
npcs =
{
{
id = 2013,
alias = "Npc2013",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101901_N2013",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101905_N1048",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12507,
alias = "Npc12507",
script = "Actor/Npc/YLLQZYSneakAI",
pos = "Q1101903_N12507",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12498,
alias = "Npc12498",
script = "Actor/Npc/TempNPC",
pos = "Q1101903_N12498",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1101903"] =
{
npcs =
{
{
id = 2023,
alias = "Npc2023",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101903_N2023",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101904_N1048",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12507,
alias = "Npc12507",
script = "Actor/Npc/YLLQZYSneakAI",
pos = "Q1101903_N12507",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12498,
alias = "Npc12498",
script = "Actor/Npc/TempNPC",
pos = "Q1101903_N12498",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101903_N2072",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q1101904",
},
},
},
["1101904"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101904_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12498,
alias = "Npc12498",
script = "Actor/Npc/TempNPC",
pos = "Q1101904_N12498",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1101905"] =
{
npcs =
{
{
id = 2023,
alias = "Npc2023",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101903_N2023",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101905_N1048",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12507,
alias = "Npc12507",
script = "Actor/Npc/YLLQZYSneakAI",
pos = "Q1101903_N12507",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12498,
alias = "Npc12498",
script = "Actor/Npc/TempNPC",
pos = "Q1101903_N12498",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1101906"] =
{
npcs =
{
{
id = 2035,
alias = "Npc2035",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101906_N2035",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2034,
alias = "Npc2034",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101906_N2034",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101906_N1048",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1101907"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101907_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101908"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101908_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101909"] =
{
npcs =
{
{
id = 2049,
alias = "Npc2049",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101909_N2049",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101908_N1048",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1101910"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101910_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101911"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101911_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12403,
alias = "Npc12403",
script = "Actor/Npc/TempNPC",
pos = "Q1101911_N12403",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1101912"] =
{
npcs =
{
{
id = 12501,
alias = "Npc12501",
script = "Actor/Npc/TempNPC",
pos = "Q1101912_N12501",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12502,
alias = "Npc12502",
script = "Actor/Npc/TempNPC",
pos = "Q1101912_N12501",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1101913"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101913_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2104,
alias = "Npc2104",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1101913_N2104",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1101914"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101913_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710681,
alias = "Gadget70710681",
pos = "Q1101915_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101915"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101913_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101916"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101913_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101918"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710689,
alias = "Gadget70710689",
pos = "guide_Q1101918",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101919"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710689,
alias = "Gadget70710689",
pos = "guide_Q1101919",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101920"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710689,
alias = "Gadget70710689",
pos = "guide_Q1101920",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101921"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710689,
alias = "Gadget70710689",
pos = "guide_Q1101921",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101922"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710689,
alias = "Gadget70710689",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101923"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101924"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101924_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12504,
alias = "Npc12504",
script = "Actor/Npc/TempNPC",
pos = "Q1101924_N1048",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1101925"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101926"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101927"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101928"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101929"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101922_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101930"] = { },
["1101931"] = { },
["1101932"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101910_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101933"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q1101911_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12502,
alias = "Npc12502",
script = "Actor/Npc/TempNPC",
pos = "Q1101912_N12501",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>