Files
hk4e/gdconf/game_data_config/lua/quest/Q11008ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 11008
sub_ids =
{
1100801,
1100802,
1100803,
1100804,
1100805,
1100816,
1100812,
1100806,
1100813,
1100815,
1100808,
1100814,
1100807,
1100809,
1100810,
1100811,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1100801"] = { },
["1100802"] =
{
npcs =
{
{
id = 2093,
alias = "Npc2093",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1100801Ping",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100803"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100804"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100805"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100806"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100807"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100809"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100810"] =
{
npcs =
{
{
id = 10234,
alias = "Npc10234",
script = "Actor/Npc/TempNPC",
pos = "Q1100809Baizh",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100811"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100810Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100810Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1100813"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100814"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100816"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1100801"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Yanfei",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2093,
alias = "Npc2093",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1100801Ping",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1100802"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100802Yanfei",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1100803"] = { },
["1100804"] =
{
npcs =
{
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100804Yanfei",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1100805"] =
{
npcs =
{
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100805Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100802Yanfei",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1100806"] =
{
npcs =
{
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100815Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100806Yanfei",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1100807"] =
{
npcs =
{
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100807Paimon",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100807Yanfei",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
gadgets =
{
{
id = 70710385,
alias = "Gadget70710385",
pos = "Q1100807Paper",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100808"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100815Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100806Yanfei",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1100809"] =
{
npcs =
{
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100809Paimon",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100809Yanfei",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10234,
alias = "Npc10234",
script = "Actor/Npc/TempNPC",
pos = "Q1100809Baizh",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1100810"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100810Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100805Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100802Yanfei",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1100811"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Yanfei",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2093,
alias = "Npc2093",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q1100812Ping",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
gadgets =
{
{
id = 70710384,
alias = "Gadget70710384",
pos = "Q1100811Bow",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100812"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100812Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100812Yanfei",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1100813"] =
{
npcs =
{
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100815Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100806Yanfei",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
gadgets =
{
{
id = 70710359,
alias = "Gadget70710359",
pos = "Q1100813Target",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1100814"] =
{
npcs =
{
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100815Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100806Yanfei",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1100815"] =
{
npcs =
{
{
id = 10014,
alias = "Npc10014",
script = "Actor/Npc/TempNPC",
pos = "Q1100801Krosl",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100815Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100815Yanfei",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1100816"] =
{
npcs =
{
{
id = 10015,
alias = "Npc10015",
script = "Actor/Npc/TempNPC",
pos = "Q1100812Zhiqiao",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q1100812Yanfei",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>