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hk4e/gdconf/game_data_config/lua/quest/Q10500ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 10500
sub_ids =
{
1050007,
1050001,
1050002,
1050003,
1050004,
1050005,
1050008,
1050006,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1050001"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q1050001Mona",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050002"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q1050001Mona",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050003"] = { },
["1050004"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10500MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 243001,
alias = "Npc243001",
script = "Actor/Npc/TempNPC",
pos = "Q1050002Zhulaoban",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1050005"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10500MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 243001,
alias = "Npc243001",
script = "Actor/Npc/TempNPC",
pos = "Q1050002Zhulaoban",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1050006"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10500MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 243001,
alias = "Npc243001",
script = "Actor/Npc/TempNPC",
pos = "Q1050002Zhulaoban",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1050007"] = { },
["1050008"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10500MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 243001,
alias = "Npc243001",
script = "Actor/Npc/TempNPC",
pos = "Q1050002Zhulaoban",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1050001"] = { },
["1050002"] = { },
["1050003"] =
{
npcs =
{
{
id = 243001,
alias = "Npc243001",
script = "Actor/Npc/TempNPC",
pos = "Q1050002Zhulaoban",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050004"] = { },
["1050005"] = { },
["1050006"] = { },
["1050007"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10500MonaSpawn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050008"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q10500SlimeSpawn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q1050008Avatar",
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>