mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-06 15:02:26 +08:00
3 lines
9.2 KiB
Go
3 lines
9.2 KiB
Go
-- 任务配置数据开始-----------------------------
|
|
|
|
main_id = 10122
|
|
|
|
sub_ids =
|
|
{
|
|
1012201,
|
|
1012204,
|
|
1012205,
|
|
1012206,
|
|
1012207,
|
|
1012208,
|
|
1012209,
|
|
1012218,
|
|
1012210,
|
|
1012217,
|
|
1012211,
|
|
1012212,
|
|
1012216,
|
|
1012215,
|
|
1012213,
|
|
1012203,
|
|
1012202,
|
|
1012214,
|
|
}
|
|
-- 任务配置数据结束---------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
|
|
-- 父任务执行项数据开始-----------------------------
|
|
finish_action =
|
|
{
|
|
CLIENT = { },
|
|
SERVER = { },
|
|
}
|
|
|
|
fail_action =
|
|
{
|
|
CLIENT = { },
|
|
SERVER = { },
|
|
}
|
|
|
|
cancel_action =
|
|
{
|
|
CLIENT = { },
|
|
SERVER = { },
|
|
}
|
|
-- 父任务执行项数据结束-----------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
-- Actor模块数据开始--------------------------------
|
|
-- 空
|
|
-- Actor模块数据结束--------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
-- 文本模块数据开始---------------------------------
|
|
-- 空
|
|
-- 文本模块数据结束---------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
-- 路点模块数据开始---------------------------------
|
|
-- 空
|
|
-- 路点模块数据结束---------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
|
|
|
|
-- 断线重连生成内容 开始----------------------------
|
|
-- 和questdata配的存档点对应
|
|
rewind_data =
|
|
{
|
|
["1012201"] = { },
|
|
["1012204"] = { },
|
|
["1012205"] = { },
|
|
["1012206"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 10386,
|
|
alias = "Npc10386",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Noble1",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 10390,
|
|
alias = "Npc10390",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "dalieer",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 10391,
|
|
alias = "Npc10391",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "wajing",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 10392,
|
|
alias = "Npc10392",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Boris",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
{
|
|
id = 10393,
|
|
alias = "Npc10393",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Ivan",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 5,
|
|
},
|
|
{
|
|
id = 10400,
|
|
alias = "Npc10400",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Peter",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 6,
|
|
},
|
|
},
|
|
},
|
|
["1012207"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 10386,
|
|
alias = "Npc10386",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Walk4",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 10390,
|
|
alias = "Npc10390",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "dalieer",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 10391,
|
|
alias = "Npc10391",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "wajing",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 10392,
|
|
alias = "Npc10392",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Boris",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
{
|
|
id = 10393,
|
|
alias = "Npc10393",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Ivan",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 5,
|
|
},
|
|
{
|
|
id = 10400,
|
|
alias = "Npc10400",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Peter",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 6,
|
|
},
|
|
},
|
|
},
|
|
["1012208"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 10386,
|
|
alias = "Npc10386",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Walk4",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 10390,
|
|
alias = "Npc10390",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "dalieer",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 10391,
|
|
alias = "Npc10391",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "wajing",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 10392,
|
|
alias = "Npc10392",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Boris",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
{
|
|
id = 10393,
|
|
alias = "Npc10393",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Ivan",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 5,
|
|
},
|
|
{
|
|
id = 10400,
|
|
alias = "Npc10400",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Peter",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 6,
|
|
},
|
|
},
|
|
},
|
|
["1012209"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 10386,
|
|
alias = "Npc10386",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Walk8",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 10390,
|
|
alias = "Npc10390",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "dalieer",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 10391,
|
|
alias = "Npc10391",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "wajing",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 10392,
|
|
alias = "Npc10392",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Boris",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
{
|
|
id = 10393,
|
|
alias = "Npc10393",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Ivan",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 5,
|
|
},
|
|
{
|
|
id = 10400,
|
|
alias = "Npc10400",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Peter",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 6,
|
|
},
|
|
},
|
|
},
|
|
["1012210"] = { },
|
|
["1012211"] = { },
|
|
["1012212"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 10386,
|
|
alias = "Npc10386",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Noble2",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 1029,
|
|
alias = "Npc1029",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Youla",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 1215,
|
|
alias = "Soldier1",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Knight1",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 1240,
|
|
alias = "Soldier2",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Knight2",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
},
|
|
},
|
|
["1012213"] = { },
|
|
["1012214"] = { },
|
|
["1012215"] = { },
|
|
["1012216"] = { },
|
|
}
|
|
-- 断线重连生成内容 结束----------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
|
|
-- 校验数据 开始----------------------------------
|
|
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
|
quest_data =
|
|
{
|
|
["1012201"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 10386,
|
|
alias = "Npc10386",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q10122_NOBLE1",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
},
|
|
},
|
|
["1012202"] = { },
|
|
["1012203"] = { },
|
|
["1012204"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 10407,
|
|
alias = "Npc10407",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q10122_NOBLE1",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
},
|
|
},
|
|
["1012205"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 10386,
|
|
alias = "Npc10386",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Noble1",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 10390,
|
|
alias = "Npc10390",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "dalieer",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 10391,
|
|
alias = "Npc10391",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "wajing",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 10392,
|
|
alias = "Npc10392",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Boris",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
{
|
|
id = 10393,
|
|
alias = "Npc10393",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Ivan",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 5,
|
|
},
|
|
{
|
|
id = 10400,
|
|
alias = "Npc10400",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Peter",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 6,
|
|
},
|
|
},
|
|
},
|
|
["1012206"] = { },
|
|
["1012207"] = { },
|
|
["1012208"] = { },
|
|
["1012209"] = { },
|
|
["1012210"] = { },
|
|
["1012211"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 10386,
|
|
alias = "Npc10386",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Noble2",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 1029,
|
|
alias = "Npc1029",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Youla",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 1215,
|
|
alias = "Soldier1",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Knight1",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 1240,
|
|
alias = "Soldier2",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Knight2",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
},
|
|
},
|
|
["1012212"] = { },
|
|
["1012213"] = { },
|
|
["1012214"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 1029,
|
|
alias = "Npc1029",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "youlaEnd",
|
|
scene_id = 20037,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
},
|
|
},
|
|
["1012215"] = { },
|
|
["1012216"] = { },
|
|
["1012217"] = { },
|
|
["1012218"] = { },
|
|
}
|
|
-- 校验数据 结束----------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|