Files
hk4e/gdconf/game_data_config/lua/quest/Q10120ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 10120
sub_ids =
{
1012001,
1012002,
1012003,
1012004,
1012005,
1012006,
1012007,
1012008,
1012009,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1012001"] = { },
["1012002"] =
{
npcs =
{
{
id = 1006,
alias = "Qin",
script = "Actor/Quest/Q411/Qin",
pos = "Q10120_QIN",
scene_id = 1004,
room_id = 100402,
data_index = 1,
},
},
},
["1012003"] =
{
npcs =
{
{
id = 1421,
alias = "Npc1421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q10120_michelle",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10423,
alias = "Npc10423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q10120_Noble",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1012004"] = { },
["1012006"] = { },
["1012009"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1012001"] =
{
npcs =
{
{
id = 1006,
alias = "Qin",
script = "Actor/Quest/Q411/Qin",
pos = "Q10120_QIN",
scene_id = 1004,
room_id = 100402,
data_index = 1,
},
},
},
["1012002"] =
{
npcs =
{
{
id = 1421,
alias = "Npc1421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q10120_michelle",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10423,
alias = "Npc10423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q10120_Noble",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1012003"] = { },
["1012004"] =
{
npcs =
{
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q10120_anbor",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1012005"] =
{
npcs =
{
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q10120_anbor",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1012006"] =
{
npcs =
{
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q10120_youla",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1012007"] =
{
npcs =
{
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q10120_youla",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1012008"] =
{
npcs =
{
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q10120_youla",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1012009"] =
{
npcs =
{
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q10120_youla",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>