// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: WorldPlayerDieNotify.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // CmdId: 285 // EnetChannelId: 0 // EnetIsReliable: true type WorldPlayerDieNotify struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields DieType PlayerDieType `protobuf:"varint,12,opt,name=die_type,json=dieType,proto3,enum=proto.PlayerDieType" json:"die_type,omitempty"` MurdererEntityId uint32 `protobuf:"varint,15,opt,name=murderer_entity_id,json=murdererEntityId,proto3" json:"murderer_entity_id,omitempty"` // Types that are assignable to Entity: // // *WorldPlayerDieNotify_MonsterId // *WorldPlayerDieNotify_GadgetId Entity isWorldPlayerDieNotify_Entity `protobuf_oneof:"entity"` } func (x *WorldPlayerDieNotify) Reset() { *x = WorldPlayerDieNotify{} if protoimpl.UnsafeEnabled { mi := &file_WorldPlayerDieNotify_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *WorldPlayerDieNotify) String() string { return protoimpl.X.MessageStringOf(x) } func (*WorldPlayerDieNotify) ProtoMessage() {} func (x *WorldPlayerDieNotify) ProtoReflect() protoreflect.Message { mi := &file_WorldPlayerDieNotify_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use WorldPlayerDieNotify.ProtoReflect.Descriptor instead. func (*WorldPlayerDieNotify) Descriptor() ([]byte, []int) { return file_WorldPlayerDieNotify_proto_rawDescGZIP(), []int{0} } func (x *WorldPlayerDieNotify) GetDieType() PlayerDieType { if x != nil { return x.DieType } return PlayerDieType_PLAYER_DIE_TYPE_NONE } func (x *WorldPlayerDieNotify) GetMurdererEntityId() uint32 { if x != nil { return x.MurdererEntityId } return 0 } func (m *WorldPlayerDieNotify) GetEntity() isWorldPlayerDieNotify_Entity { if m != nil { return m.Entity } return nil } func (x *WorldPlayerDieNotify) GetMonsterId() uint32 { if x, ok := x.GetEntity().(*WorldPlayerDieNotify_MonsterId); ok { return x.MonsterId } return 0 } func (x *WorldPlayerDieNotify) GetGadgetId() uint32 { if x, ok := x.GetEntity().(*WorldPlayerDieNotify_GadgetId); ok { return x.GadgetId } return 0 } type isWorldPlayerDieNotify_Entity interface { isWorldPlayerDieNotify_Entity() } type WorldPlayerDieNotify_MonsterId struct { MonsterId uint32 `protobuf:"varint,8,opt,name=monster_id,json=monsterId,proto3,oneof"` } type WorldPlayerDieNotify_GadgetId struct { GadgetId uint32 `protobuf:"varint,4,opt,name=gadget_id,json=gadgetId,proto3,oneof"` } func (*WorldPlayerDieNotify_MonsterId) isWorldPlayerDieNotify_Entity() {} func (*WorldPlayerDieNotify_GadgetId) isWorldPlayerDieNotify_Entity() {} var File_WorldPlayerDieNotify_proto protoreflect.FileDescriptor var file_WorldPlayerDieNotify_proto_rawDesc = []byte{ 0x0a, 0x1a, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x44, 0x69, 0x65, 0x4e, 0x6f, 0x74, 0x69, 0x66, 0x79, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x05, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x13, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x44, 0x69, 0x65, 0x54, 0x79, 0x70, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x22, 0xbf, 0x01, 0x0a, 0x14, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x44, 0x69, 0x65, 0x4e, 0x6f, 0x74, 0x69, 0x66, 0x79, 0x12, 0x2f, 0x0a, 0x08, 0x64, 0x69, 0x65, 0x5f, 0x74, 0x79, 0x70, 0x65, 0x18, 0x0c, 0x20, 0x01, 0x28, 0x0e, 0x32, 0x14, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x2e, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x44, 0x69, 0x65, 0x54, 0x79, 0x70, 0x65, 0x52, 0x07, 0x64, 0x69, 0x65, 0x54, 0x79, 0x70, 0x65, 0x12, 0x2c, 0x0a, 0x12, 0x6d, 0x75, 0x72, 0x64, 0x65, 0x72, 0x65, 0x72, 0x5f, 0x65, 0x6e, 0x74, 0x69, 0x74, 0x79, 0x5f, 0x69, 0x64, 0x18, 0x0f, 0x20, 0x01, 0x28, 0x0d, 0x52, 0x10, 0x6d, 0x75, 0x72, 0x64, 0x65, 0x72, 0x65, 0x72, 0x45, 0x6e, 0x74, 0x69, 0x74, 0x79, 0x49, 0x64, 0x12, 0x1f, 0x0a, 0x0a, 0x6d, 0x6f, 0x6e, 0x73, 0x74, 0x65, 0x72, 0x5f, 0x69, 0x64, 0x18, 0x08, 0x20, 0x01, 0x28, 0x0d, 0x48, 0x00, 0x52, 0x09, 0x6d, 0x6f, 0x6e, 0x73, 0x74, 0x65, 0x72, 0x49, 0x64, 0x12, 0x1d, 0x0a, 0x09, 0x67, 0x61, 0x64, 0x67, 0x65, 0x74, 0x5f, 0x69, 0x64, 0x18, 0x04, 0x20, 0x01, 0x28, 0x0d, 0x48, 0x00, 0x52, 0x08, 0x67, 0x61, 0x64, 0x67, 0x65, 0x74, 0x49, 0x64, 0x42, 0x08, 0x0a, 0x06, 0x65, 0x6e, 0x74, 0x69, 0x74, 0x79, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2f, 0x3b, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( file_WorldPlayerDieNotify_proto_rawDescOnce sync.Once file_WorldPlayerDieNotify_proto_rawDescData = file_WorldPlayerDieNotify_proto_rawDesc ) func file_WorldPlayerDieNotify_proto_rawDescGZIP() []byte { file_WorldPlayerDieNotify_proto_rawDescOnce.Do(func() { file_WorldPlayerDieNotify_proto_rawDescData = protoimpl.X.CompressGZIP(file_WorldPlayerDieNotify_proto_rawDescData) }) return file_WorldPlayerDieNotify_proto_rawDescData } var file_WorldPlayerDieNotify_proto_msgTypes = make([]protoimpl.MessageInfo, 1) var file_WorldPlayerDieNotify_proto_goTypes = []interface{}{ (*WorldPlayerDieNotify)(nil), // 0: proto.WorldPlayerDieNotify (PlayerDieType)(0), // 1: proto.PlayerDieType } var file_WorldPlayerDieNotify_proto_depIdxs = []int32{ 1, // 0: proto.WorldPlayerDieNotify.die_type:type_name -> proto.PlayerDieType 1, // [1:1] is the sub-list for method output_type 1, // [1:1] is the sub-list for method input_type 1, // [1:1] is the sub-list for extension type_name 1, // [1:1] is the sub-list for extension extendee 0, // [0:1] is the sub-list for field type_name } func init() { file_WorldPlayerDieNotify_proto_init() } func file_WorldPlayerDieNotify_proto_init() { if File_WorldPlayerDieNotify_proto != nil { return } file_PlayerDieType_proto_init() if !protoimpl.UnsafeEnabled { file_WorldPlayerDieNotify_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*WorldPlayerDieNotify); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } file_WorldPlayerDieNotify_proto_msgTypes[0].OneofWrappers = []interface{}{ (*WorldPlayerDieNotify_MonsterId)(nil), (*WorldPlayerDieNotify_GadgetId)(nil), } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_WorldPlayerDieNotify_proto_rawDesc, NumEnums: 0, NumMessages: 1, NumExtensions: 0, NumServices: 0, }, GoTypes: file_WorldPlayerDieNotify_proto_goTypes, DependencyIndexes: file_WorldPlayerDieNotify_proto_depIdxs, MessageInfos: file_WorldPlayerDieNotify_proto_msgTypes, }.Build() File_WorldPlayerDieNotify_proto = out.File file_WorldPlayerDieNotify_proto_rawDesc = nil file_WorldPlayerDieNotify_proto_goTypes = nil file_WorldPlayerDieNotify_proto_depIdxs = nil }