// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: SceneAvatarInfo.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type SceneAvatarInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` AvatarId uint32 `protobuf:"varint,2,opt,name=avatar_id,json=avatarId,proto3" json:"avatar_id,omitempty"` Guid uint64 `protobuf:"varint,3,opt,name=guid,proto3" json:"guid,omitempty"` PeerId uint32 `protobuf:"varint,4,opt,name=peer_id,json=peerId,proto3" json:"peer_id,omitempty"` EquipIdList []uint32 `protobuf:"varint,5,rep,packed,name=equip_id_list,json=equipIdList,proto3" json:"equip_id_list,omitempty"` SkillDepotId uint32 `protobuf:"varint,6,opt,name=skill_depot_id,json=skillDepotId,proto3" json:"skill_depot_id,omitempty"` TalentIdList []uint32 `protobuf:"varint,7,rep,packed,name=talent_id_list,json=talentIdList,proto3" json:"talent_id_list,omitempty"` Weapon *SceneWeaponInfo `protobuf:"bytes,8,opt,name=weapon,proto3" json:"weapon,omitempty"` ReliquaryList []*SceneReliquaryInfo `protobuf:"bytes,9,rep,name=reliquary_list,json=reliquaryList,proto3" json:"reliquary_list,omitempty"` CoreProudSkillLevel uint32 `protobuf:"varint,11,opt,name=core_proud_skill_level,json=coreProudSkillLevel,proto3" json:"core_proud_skill_level,omitempty"` InherentProudSkillList []uint32 `protobuf:"varint,12,rep,packed,name=inherent_proud_skill_list,json=inherentProudSkillList,proto3" json:"inherent_proud_skill_list,omitempty"` SkillLevelMap map[uint32]uint32 `protobuf:"bytes,13,rep,name=skill_level_map,json=skillLevelMap,proto3" json:"skill_level_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` ProudSkillExtraLevelMap map[uint32]uint32 `protobuf:"bytes,14,rep,name=proud_skill_extra_level_map,json=proudSkillExtraLevelMap,proto3" json:"proud_skill_extra_level_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` ServerBuffList []*ServerBuff `protobuf:"bytes,15,rep,name=server_buff_list,json=serverBuffList,proto3" json:"server_buff_list,omitempty"` TeamResonanceList []uint32 `protobuf:"varint,16,rep,packed,name=team_resonance_list,json=teamResonanceList,proto3" json:"team_resonance_list,omitempty"` WearingFlycloakId uint32 `protobuf:"varint,17,opt,name=wearing_flycloak_id,json=wearingFlycloakId,proto3" json:"wearing_flycloak_id,omitempty"` BornTime uint32 `protobuf:"varint,18,opt,name=born_time,json=bornTime,proto3" json:"born_time,omitempty"` CostumeId uint32 `protobuf:"varint,19,opt,name=costume_id,json=costumeId,proto3" json:"costume_id,omitempty"` CurVehicleInfo *CurVehicleInfo `protobuf:"bytes,20,opt,name=cur_vehicle_info,json=curVehicleInfo,proto3" json:"cur_vehicle_info,omitempty"` ExcelInfo *AvatarExcelInfo `protobuf:"bytes,21,opt,name=excel_info,json=excelInfo,proto3" json:"excel_info,omitempty"` AnimHash uint32 `protobuf:"varint,22,opt,name=anim_hash,json=animHash,proto3" json:"anim_hash,omitempty"` } func (x *SceneAvatarInfo) Reset() { *x = SceneAvatarInfo{} if protoimpl.UnsafeEnabled { mi := &file_SceneAvatarInfo_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SceneAvatarInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*SceneAvatarInfo) ProtoMessage() {} func (x *SceneAvatarInfo) ProtoReflect() protoreflect.Message { mi := &file_SceneAvatarInfo_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SceneAvatarInfo.ProtoReflect.Descriptor instead. func (*SceneAvatarInfo) Descriptor() ([]byte, []int) { return file_SceneAvatarInfo_proto_rawDescGZIP(), []int{0} } func (x *SceneAvatarInfo) GetUid() uint32 { if x != nil { return x.Uid } return 0 } func (x *SceneAvatarInfo) GetAvatarId() uint32 { if x != nil { return x.AvatarId } return 0 } func (x *SceneAvatarInfo) GetGuid() uint64 { if x != nil { return x.Guid } return 0 } func (x *SceneAvatarInfo) GetPeerId() uint32 { if x != nil { return x.PeerId } return 0 } func (x *SceneAvatarInfo) GetEquipIdList() []uint32 { if x != nil { return x.EquipIdList } return nil } func (x *SceneAvatarInfo) GetSkillDepotId() uint32 { if x != nil { return x.SkillDepotId } return 0 } func (x *SceneAvatarInfo) GetTalentIdList() []uint32 { if x != nil { return x.TalentIdList } return nil } func (x *SceneAvatarInfo) GetWeapon() *SceneWeaponInfo { if x != nil { return x.Weapon } return nil } func (x *SceneAvatarInfo) GetReliquaryList() []*SceneReliquaryInfo { if x != nil { return x.ReliquaryList } return nil } func (x *SceneAvatarInfo) GetCoreProudSkillLevel() uint32 { if x != nil { return x.CoreProudSkillLevel } return 0 } func (x *SceneAvatarInfo) GetInherentProudSkillList() []uint32 { if x != nil { return x.InherentProudSkillList } return nil } func (x *SceneAvatarInfo) GetSkillLevelMap() map[uint32]uint32 { if x != nil { return x.SkillLevelMap } return nil } func (x *SceneAvatarInfo) GetProudSkillExtraLevelMap() map[uint32]uint32 { if x != nil { return x.ProudSkillExtraLevelMap } return nil } func (x *SceneAvatarInfo) GetServerBuffList() []*ServerBuff { if x != nil { return x.ServerBuffList } return nil } func (x *SceneAvatarInfo) GetTeamResonanceList() []uint32 { if x != nil { return x.TeamResonanceList } return nil } func (x *SceneAvatarInfo) GetWearingFlycloakId() uint32 { if x != nil { return x.WearingFlycloakId } return 0 } func (x *SceneAvatarInfo) GetBornTime() uint32 { if x != nil { return x.BornTime } return 0 } func (x *SceneAvatarInfo) GetCostumeId() uint32 { if x != nil { return x.CostumeId } return 0 } func (x *SceneAvatarInfo) GetCurVehicleInfo() *CurVehicleInfo { if x != nil { return x.CurVehicleInfo } return nil } func (x *SceneAvatarInfo) GetExcelInfo() *AvatarExcelInfo { if x != nil { return x.ExcelInfo } return nil } func (x *SceneAvatarInfo) GetAnimHash() uint32 { if x != nil { return x.AnimHash } return 0 } var File_SceneAvatarInfo_proto protoreflect.FileDescriptor var file_SceneAvatarInfo_proto_rawDesc = []byte{ 0x0a, 0x15, 0x53, 0x63, 0x65, 0x6e, 0x65, 0x41, 0x76, 0x61, 0x74, 0x61, 0x72, 0x49, 0x6e, 0x66, 0x6f, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x05, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x15, 0x41, 0x76, 0x61, 0x74, 0x61, 0x72, 0x45, 0x78, 0x63, 0x65, 0x6c, 0x49, 0x6e, 0x66, 0x6f, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 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file_SceneAvatarInfo_proto_rawDescData } var file_SceneAvatarInfo_proto_msgTypes = make([]protoimpl.MessageInfo, 3) var file_SceneAvatarInfo_proto_goTypes = []interface{}{ (*SceneAvatarInfo)(nil), // 0: proto.SceneAvatarInfo nil, // 1: proto.SceneAvatarInfo.SkillLevelMapEntry nil, // 2: proto.SceneAvatarInfo.ProudSkillExtraLevelMapEntry (*SceneWeaponInfo)(nil), // 3: proto.SceneWeaponInfo (*SceneReliquaryInfo)(nil), // 4: proto.SceneReliquaryInfo (*ServerBuff)(nil), // 5: proto.ServerBuff (*CurVehicleInfo)(nil), // 6: proto.CurVehicleInfo (*AvatarExcelInfo)(nil), // 7: proto.AvatarExcelInfo } var file_SceneAvatarInfo_proto_depIdxs = []int32{ 3, // 0: proto.SceneAvatarInfo.weapon:type_name -> proto.SceneWeaponInfo 4, // 1: proto.SceneAvatarInfo.reliquary_list:type_name -> proto.SceneReliquaryInfo 1, // 2: proto.SceneAvatarInfo.skill_level_map:type_name -> proto.SceneAvatarInfo.SkillLevelMapEntry 2, // 3: proto.SceneAvatarInfo.proud_skill_extra_level_map:type_name -> proto.SceneAvatarInfo.ProudSkillExtraLevelMapEntry 5, // 4: proto.SceneAvatarInfo.server_buff_list:type_name -> proto.ServerBuff 6, // 5: proto.SceneAvatarInfo.cur_vehicle_info:type_name -> proto.CurVehicleInfo 7, // 6: proto.SceneAvatarInfo.excel_info:type_name -> proto.AvatarExcelInfo 7, // [7:7] is the sub-list for method output_type 7, // [7:7] is the sub-list for method input_type 7, // [7:7] is the sub-list for extension type_name 7, // [7:7] is the sub-list for extension extendee 0, // [0:7] is the sub-list for field type_name } func init() { file_SceneAvatarInfo_proto_init() } func file_SceneAvatarInfo_proto_init() { if File_SceneAvatarInfo_proto != nil { return } file_AvatarExcelInfo_proto_init() file_CurVehicleInfo_proto_init() file_SceneReliquaryInfo_proto_init() file_SceneWeaponInfo_proto_init() file_ServerBuff_proto_init() if !protoimpl.UnsafeEnabled { file_SceneAvatarInfo_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SceneAvatarInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_SceneAvatarInfo_proto_rawDesc, NumEnums: 0, NumMessages: 3, NumExtensions: 0, NumServices: 0, }, GoTypes: file_SceneAvatarInfo_proto_goTypes, DependencyIndexes: file_SceneAvatarInfo_proto_depIdxs, MessageInfos: file_SceneAvatarInfo_proto_msgTypes, }.Build() File_SceneAvatarInfo_proto = out.File file_SceneAvatarInfo_proto_rawDesc = nil file_SceneAvatarInfo_proto_goTypes = nil file_SceneAvatarInfo_proto_depIdxs = nil }