// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: PropChangeReason.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type PropChangeReason int32 const ( PropChangeReason_PROP_CHANGE_REASON_NONE PropChangeReason = 0 PropChangeReason_PROP_CHANGE_REASON_STATUE_RECOVER PropChangeReason = 1 PropChangeReason_PROP_CHANGE_REASON_ENERGY_BALL PropChangeReason = 2 PropChangeReason_PROP_CHANGE_REASON_ABILITY PropChangeReason = 3 PropChangeReason_PROP_CHANGE_REASON_LEVELUP PropChangeReason = 4 PropChangeReason_PROP_CHANGE_REASON_ITEM PropChangeReason = 5 PropChangeReason_PROP_CHANGE_REASON_AVATAR_CARD PropChangeReason = 6 PropChangeReason_PROP_CHANGE_REASON_CITY_LEVELUP PropChangeReason = 7 PropChangeReason_PROP_CHANGE_REASON_AVATAR_UPGRADE PropChangeReason = 8 PropChangeReason_PROP_CHANGE_REASON_AVATAR_PROMOTE PropChangeReason = 9 PropChangeReason_PROP_CHANGE_REASON_PLAYER_ADD_EXP PropChangeReason = 10 PropChangeReason_PROP_CHANGE_REASON_FINISH_QUEST PropChangeReason = 11 PropChangeReason_PROP_CHANGE_REASON_GM PropChangeReason = 12 PropChangeReason_PROP_CHANGE_REASON_MANUAL_ADJUST_WORLD_LEVEL PropChangeReason = 13 ) // Enum value maps for PropChangeReason. var ( PropChangeReason_name = map[int32]string{ 0: "PROP_CHANGE_REASON_NONE", 1: "PROP_CHANGE_REASON_STATUE_RECOVER", 2: "PROP_CHANGE_REASON_ENERGY_BALL", 3: "PROP_CHANGE_REASON_ABILITY", 4: "PROP_CHANGE_REASON_LEVELUP", 5: "PROP_CHANGE_REASON_ITEM", 6: "PROP_CHANGE_REASON_AVATAR_CARD", 7: "PROP_CHANGE_REASON_CITY_LEVELUP", 8: "PROP_CHANGE_REASON_AVATAR_UPGRADE", 9: "PROP_CHANGE_REASON_AVATAR_PROMOTE", 10: "PROP_CHANGE_REASON_PLAYER_ADD_EXP", 11: "PROP_CHANGE_REASON_FINISH_QUEST", 12: "PROP_CHANGE_REASON_GM", 13: "PROP_CHANGE_REASON_MANUAL_ADJUST_WORLD_LEVEL", } PropChangeReason_value = map[string]int32{ "PROP_CHANGE_REASON_NONE": 0, "PROP_CHANGE_REASON_STATUE_RECOVER": 1, "PROP_CHANGE_REASON_ENERGY_BALL": 2, "PROP_CHANGE_REASON_ABILITY": 3, "PROP_CHANGE_REASON_LEVELUP": 4, "PROP_CHANGE_REASON_ITEM": 5, "PROP_CHANGE_REASON_AVATAR_CARD": 6, "PROP_CHANGE_REASON_CITY_LEVELUP": 7, "PROP_CHANGE_REASON_AVATAR_UPGRADE": 8, "PROP_CHANGE_REASON_AVATAR_PROMOTE": 9, "PROP_CHANGE_REASON_PLAYER_ADD_EXP": 10, "PROP_CHANGE_REASON_FINISH_QUEST": 11, "PROP_CHANGE_REASON_GM": 12, "PROP_CHANGE_REASON_MANUAL_ADJUST_WORLD_LEVEL": 13, } ) func (x PropChangeReason) Enum() *PropChangeReason { p := new(PropChangeReason) *p = x return p } func (x PropChangeReason) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func 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