// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: MusicGameSettleReq.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // CmdId: 8892 // EnetChannelId: 0 // EnetIsReliable: true // IsAllowClient: true type MusicGameSettleReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields ButtonList []uint32 `protobuf:"varint,384,rep,packed,name=button_list,json=buttonList,proto3" json:"button_list,omitempty"` Delay uint32 `protobuf:"varint,795,opt,name=delay,proto3" json:"delay,omitempty"` NoteList []uint32 `protobuf:"varint,4,rep,packed,name=note_list,json=noteList,proto3" json:"note_list,omitempty"` ScoreRating uint32 `protobuf:"varint,15,opt,name=score_rating,json=scoreRating,proto3" json:"score_rating,omitempty"` Score uint32 `protobuf:"varint,9,opt,name=score,proto3" json:"score,omitempty"` UgcGuid uint64 `protobuf:"varint,6,opt,name=ugc_guid,json=ugcGuid,proto3" json:"ugc_guid,omitempty"` RestartTimes uint32 `protobuf:"varint,13,opt,name=restart_times,json=restartTimes,proto3" json:"restart_times,omitempty"` IsCustomDelay bool `protobuf:"varint,422,opt,name=is_custom_delay,json=isCustomDelay,proto3" json:"is_custom_delay,omitempty"` MaxCombo uint32 `protobuf:"varint,5,opt,name=max_combo,json=maxCombo,proto3" json:"max_combo,omitempty"` IsFullCombo uint32 `protobuf:"varint,1058,opt,name=is_full_combo,json=isFullCombo,proto3" json:"is_full_combo,omitempty"` Speed float32 `protobuf:"fixed32,409,opt,name=speed,proto3" json:"speed,omitempty"` IsSaveScore bool `protobuf:"varint,3,opt,name=is_save_score,json=isSaveScore,proto3" json:"is_save_score,omitempty"` Combo uint32 `protobuf:"varint,1,opt,name=combo,proto3" json:"combo,omitempty"` MusicBasicId uint32 `protobuf:"varint,7,opt,name=music_basic_id,json=musicBasicId,proto3" json:"music_basic_id,omitempty"` StarRating uint32 `protobuf:"varint,2,opt,name=star_rating,json=starRating,proto3" json:"star_rating,omitempty"` Volume uint32 `protobuf:"varint,1953,opt,name=volume,proto3" json:"volume,omitempty"` CorrectHit uint32 `protobuf:"varint,14,opt,name=correct_hit,json=correctHit,proto3" json:"correct_hit,omitempty"` IsCustomSpeed bool `protobuf:"varint,1285,opt,name=is_custom_speed,json=isCustomSpeed,proto3" json:"is_custom_speed,omitempty"` } func (x *MusicGameSettleReq) Reset() { *x = MusicGameSettleReq{} if protoimpl.UnsafeEnabled { mi := &file_MusicGameSettleReq_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *MusicGameSettleReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*MusicGameSettleReq) ProtoMessage() {} func (x *MusicGameSettleReq) ProtoReflect() protoreflect.Message { mi := &file_MusicGameSettleReq_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use MusicGameSettleReq.ProtoReflect.Descriptor instead. func (*MusicGameSettleReq) Descriptor() ([]byte, []int) { return file_MusicGameSettleReq_proto_rawDescGZIP(), []int{0} } func (x *MusicGameSettleReq) GetButtonList() []uint32 { if x != nil { return x.ButtonList } return nil } func (x *MusicGameSettleReq) GetDelay() uint32 { if x != nil { return x.Delay } return 0 } func (x *MusicGameSettleReq) GetNoteList() []uint32 { if x != nil { return x.NoteList } return nil } func (x *MusicGameSettleReq) GetScoreRating() uint32 { if x != nil { return x.ScoreRating } return 0 } func (x *MusicGameSettleReq) GetScore() uint32 { if x != nil { return x.Score } return 0 } func (x *MusicGameSettleReq) GetUgcGuid() uint64 { if x != nil { return x.UgcGuid } return 0 } func (x *MusicGameSettleReq) GetRestartTimes() uint32 { if x != nil { return x.RestartTimes } return 0 } func (x *MusicGameSettleReq) GetIsCustomDelay() bool { if x != nil { return x.IsCustomDelay } return false } func (x *MusicGameSettleReq) GetMaxCombo() uint32 { if x != nil { return x.MaxCombo } return 0 } func (x *MusicGameSettleReq) GetIsFullCombo() uint32 { if x != nil { return x.IsFullCombo } return 0 } func (x *MusicGameSettleReq) GetSpeed() float32 { if x != nil { return x.Speed } return 0 } func (x *MusicGameSettleReq) GetIsSaveScore() bool { if x != nil { return x.IsSaveScore } return false } func (x *MusicGameSettleReq) GetCombo() uint32 { if x != nil { return x.Combo } return 0 } func (x *MusicGameSettleReq) GetMusicBasicId() uint32 { if x != nil { return x.MusicBasicId } return 0 } func (x *MusicGameSettleReq) GetStarRating() uint32 { if x != nil { return x.StarRating } return 0 } func (x *MusicGameSettleReq) GetVolume() uint32 { if x != nil { return x.Volume } return 0 } func (x *MusicGameSettleReq) GetCorrectHit() uint32 { if x != nil { return x.CorrectHit } return 0 } func (x *MusicGameSettleReq) GetIsCustomSpeed() bool { if x != nil { return x.IsCustomSpeed } return false } var File_MusicGameSettleReq_proto protoreflect.FileDescriptor var file_MusicGameSettleReq_proto_rawDesc = []byte{ 0x0a, 0x18, 0x4d, 0x75, 0x73, 0x69, 0x63, 0x47, 0x61, 0x6d, 0x65, 0x53, 0x65, 0x74, 0x74, 0x6c, 0x65, 0x52, 0x65, 0x71, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x05, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x22, 0xc9, 0x04, 0x0a, 0x12, 0x4d, 0x75, 0x73, 0x69, 0x63, 0x47, 0x61, 0x6d, 0x65, 0x53, 0x65, 0x74, 0x74, 0x6c, 0x65, 0x52, 0x65, 0x71, 0x12, 0x20, 0x0a, 0x0b, 0x62, 0x75, 0x74, 0x74, 0x6f, 0x6e, 0x5f, 0x6c, 0x69, 0x73, 0x74, 0x18, 0x80, 0x03, 0x20, 0x03, 0x28, 0x0d, 0x52, 0x0a, 0x62, 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