// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: InBattleChessInfo.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type InBattleChessInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields BanCardTagList []uint32 `protobuf:"varint,2,rep,packed,name=ban_card_tag_list,json=banCardTagList,proto3" json:"ban_card_tag_list,omitempty"` Round uint32 `protobuf:"varint,4,opt,name=round,proto3" json:"round,omitempty"` SelectedCardInfoList []*ChessCardInfo `protobuf:"bytes,9,rep,name=selected_card_info_list,json=selectedCardInfoList,proto3" json:"selected_card_info_list,omitempty"` MysteryInfo *ChessMysteryInfo `protobuf:"bytes,1,opt,name=mystery_info,json=mysteryInfo,proto3" json:"mystery_info,omitempty"` PlayerInfoMap map[uint32]*ChessPlayerInfo `protobuf:"bytes,8,rep,name=player_info_map,json=playerInfoMap,proto3" json:"player_info_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` MaxEscapableMonsters uint32 `protobuf:"varint,6,opt,name=max_escapable_monsters,json=maxEscapableMonsters,proto3" json:"max_escapable_monsters,omitempty"` EscapedMonsters uint32 `protobuf:"varint,12,opt,name=escaped_monsters,json=escapedMonsters,proto3" json:"escaped_monsters,omitempty"` TotalRound uint32 `protobuf:"varint,14,opt,name=total_round,json=totalRound,proto3" json:"total_round,omitempty"` LeftMonsters uint32 `protobuf:"varint,15,opt,name=left_monsters,json=leftMonsters,proto3" json:"left_monsters,omitempty"` } func (x *InBattleChessInfo) Reset() { *x = InBattleChessInfo{} if 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*InBattleChessInfo) GetSelectedCardInfoList() []*ChessCardInfo { if x != nil { return x.SelectedCardInfoList } return nil } func (x *InBattleChessInfo) GetMysteryInfo() *ChessMysteryInfo { if x != nil { return x.MysteryInfo } return nil } func (x *InBattleChessInfo) GetPlayerInfoMap() map[uint32]*ChessPlayerInfo { if x != nil { return x.PlayerInfoMap } return nil } func (x *InBattleChessInfo) GetMaxEscapableMonsters() uint32 { if x != nil { return x.MaxEscapableMonsters } return 0 } func (x *InBattleChessInfo) GetEscapedMonsters() uint32 { if x != nil { return x.EscapedMonsters } return 0 } func (x *InBattleChessInfo) GetTotalRound() uint32 { if x != nil { return x.TotalRound } return 0 } func (x *InBattleChessInfo) GetLeftMonsters() uint32 { if x != nil { return x.LeftMonsters } return 0 } var File_InBattleChessInfo_proto protoreflect.FileDescriptor var file_InBattleChessInfo_proto_rawDesc = []byte{ 0x0a, 0x17, 0x49, 0x6e, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x43, 0x68, 0x65, 0x73, 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