// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: GCGPlayerField.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type GCGPlayerField struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields ModifyZoneMap map[uint32]*GCGZone `protobuf:"bytes,2,rep,name=modify_zone_map,json=modifyZoneMap,proto3" json:"modify_zone_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` CurWaitingIndex uint32 `protobuf:"varint,383,opt,name=cur_waiting_index,json=curWaitingIndex,proto3" json:"cur_waiting_index,omitempty"` SummonZone *GCGZone `protobuf:"bytes,1,opt,name=summon_zone,json=summonZone,proto3" json:"summon_zone,omitempty"` FieldShowId uint32 `protobuf:"varint,8,opt,name=field_show_id,json=fieldShowId,proto3" json:"field_show_id,omitempty"` CardBackShowId uint32 `protobuf:"varint,12,opt,name=card_back_show_id,json=cardBackShowId,proto3" json:"card_back_show_id,omitempty"` DiceCount uint32 `protobuf:"varint,3,opt,name=dice_count,json=diceCount,proto3" json:"dice_count,omitempty"` ControllerId uint32 `protobuf:"varint,10,opt,name=controller_id,json=controllerId,proto3" json:"controller_id,omitempty"` OnStageZone *GCGZone `protobuf:"bytes,14,opt,name=on_stage_zone,json=onStageZone,proto3" json:"on_stage_zone,omitempty"` IsPassed bool `protobuf:"varint,7,opt,name=is_passed,json=isPassed,proto3" json:"is_passed,omitempty"` CharacterZone *GCGZone `protobuf:"bytes,5,opt,name=character_zone,json=characterZone,proto3" json:"character_zone,omitempty"` OnStageCharacterGuid uint32 `protobuf:"varint,6,opt,name=on_stage_character_guid,json=onStageCharacterGuid,proto3" json:"on_stage_character_guid,omitempty"` AssistZone *GCGZone `protobuf:"bytes,15,opt,name=assist_zone,json=assistZone,proto3" json:"assist_zone,omitempty"` DeckCardNum uint32 `protobuf:"varint,13,opt,name=deck_card_num,json=deckCardNum,proto3" json:"deck_card_num,omitempty"` DiceSideList []GCGDiceSideType `protobuf:"varint,11,rep,packed,name=dice_side_list,json=diceSideList,proto3,enum=proto.GCGDiceSideType" json:"dice_side_list,omitempty"` HandZone *GCGZone `protobuf:"bytes,9,opt,name=hand_zone,json=handZone,proto3" json:"hand_zone,omitempty"` IntentionList []*GCGPVEIntention `protobuf:"bytes,1192,rep,name=intention_list,json=intentionList,proto3" json:"intention_list,omitempty"` WaitingList []*GCGWaitingCharacter `protobuf:"bytes,4,rep,name=waiting_list,json=waitingList,proto3" json:"waiting_list,omitempty"` } func (x *GCGPlayerField) Reset() { *x = GCGPlayerField{} if protoimpl.UnsafeEnabled { mi := &file_GCGPlayerField_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GCGPlayerField) String() string { return protoimpl.X.MessageStringOf(x) } func (*GCGPlayerField) ProtoMessage() {} func (x *GCGPlayerField) ProtoReflect() protoreflect.Message { mi := &file_GCGPlayerField_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GCGPlayerField.ProtoReflect.Descriptor instead. func (*GCGPlayerField) Descriptor() ([]byte, []int) { return file_GCGPlayerField_proto_rawDescGZIP(), []int{0} } func (x *GCGPlayerField) GetModifyZoneMap() map[uint32]*GCGZone { if x != nil { return x.ModifyZoneMap } return nil } func (x *GCGPlayerField) GetCurWaitingIndex() uint32 { if x != nil { return x.CurWaitingIndex } return 0 } func (x *GCGPlayerField) GetSummonZone() *GCGZone { if x != nil { return x.SummonZone } return nil } func (x *GCGPlayerField) GetFieldShowId() uint32 { if x != nil { return x.FieldShowId } return 0 } func (x *GCGPlayerField) GetCardBackShowId() uint32 { if x != nil { return x.CardBackShowId } return 0 } func (x *GCGPlayerField) GetDiceCount() uint32 { if x != nil { return x.DiceCount } return 0 } func (x *GCGPlayerField) GetControllerId() uint32 { if x != nil { return x.ControllerId } return 0 } func (x *GCGPlayerField) GetOnStageZone() *GCGZone { if x != nil { return x.OnStageZone } return nil } func (x *GCGPlayerField) GetIsPassed() bool { if x != nil { return x.IsPassed } return false } func (x *GCGPlayerField) GetCharacterZone() *GCGZone { if x != nil { return x.CharacterZone } return nil } func (x *GCGPlayerField) GetOnStageCharacterGuid() uint32 { if x != nil { return x.OnStageCharacterGuid } return 0 } func (x *GCGPlayerField) GetAssistZone() *GCGZone { if x != nil { return x.AssistZone 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proto.GCGPlayerField.modify_zone_map:type_name -> proto.GCGPlayerField.ModifyZoneMapEntry 2, // 1: proto.GCGPlayerField.summon_zone:type_name -> proto.GCGZone 2, // 2: proto.GCGPlayerField.on_stage_zone:type_name -> proto.GCGZone 2, // 3: proto.GCGPlayerField.character_zone:type_name -> proto.GCGZone 2, // 4: proto.GCGPlayerField.assist_zone:type_name -> proto.GCGZone 3, // 5: proto.GCGPlayerField.dice_side_list:type_name -> proto.GCGDiceSideType 2, // 6: proto.GCGPlayerField.hand_zone:type_name -> proto.GCGZone 4, // 7: proto.GCGPlayerField.intention_list:type_name -> proto.GCGPVEIntention 5, // 8: proto.GCGPlayerField.waiting_list:type_name -> proto.GCGWaitingCharacter 2, // 9: proto.GCGPlayerField.ModifyZoneMapEntry.value:type_name -> proto.GCGZone 10, // [10:10] is the sub-list for method output_type 10, // [10:10] is the sub-list for method input_type 10, // [10:10] is the sub-list for extension type_name 10, // [10:10] is the sub-list for extension extendee 0, // [0:10] is the sub-list for field type_name } func init() { file_GCGPlayerField_proto_init() } func file_GCGPlayerField_proto_init() { if File_GCGPlayerField_proto != nil { return } file_GCGDiceSideType_proto_init() file_GCGPVEIntention_proto_init() file_GCGWaitingCharacter_proto_init() file_GCGZone_proto_init() if !protoimpl.UnsafeEnabled { file_GCGPlayerField_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GCGPlayerField); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_GCGPlayerField_proto_rawDesc, NumEnums: 0, NumMessages: 2, NumExtensions: 0, NumServices: 0, }, GoTypes: file_GCGPlayerField_proto_goTypes, DependencyIndexes: file_GCGPlayerField_proto_depIdxs, MessageInfos: file_GCGPlayerField_proto_msgTypes, }.Build() File_GCGPlayerField_proto = out.File file_GCGPlayerField_proto_rawDesc = nil file_GCGPlayerField_proto_goTypes = nil file_GCGPlayerField_proto_depIdxs = nil }