// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: EnterRoguelikeDungeonNotify.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // CmdId: 8652 // EnetChannelId: 0 // EnetIsReliable: true type EnterRoguelikeDungeonNotify struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields IsMistClear bool `protobuf:"varint,14,opt,name=is_mist_clear,json=isMistClear,proto3" json:"is_mist_clear,omitempty"` DungeonWeightConfigId uint32 `protobuf:"varint,2,opt,name=dungeon_weight_config_id,json=dungeonWeightConfigId,proto3" json:"dungeon_weight_config_id,omitempty"` RuneRecordList []*RoguelikeRuneRecord `protobuf:"bytes,6,rep,name=rune_record_list,json=runeRecordList,proto3" json:"rune_record_list,omitempty"` OnstageAvatarGuidList []uint64 `protobuf:"varint,9,rep,packed,name=onstage_avatar_guid_list,json=onstageAvatarGuidList,proto3" json:"onstage_avatar_guid_list,omitempty"` IsFirstEnter bool `protobuf:"varint,205,opt,name=is_first_enter,json=isFirstEnter,proto3" json:"is_first_enter,omitempty"` ExploredCellList []uint32 `protobuf:"varint,3,rep,packed,name=explored_cell_list,json=exploredCellList,proto3" json:"explored_cell_list,omitempty"` CellInfoMap map[uint32]*RogueCellInfo `protobuf:"bytes,11,rep,name=cell_info_map,json=cellInfoMap,proto3" json:"cell_info_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` DungeonId uint32 `protobuf:"varint,1,opt,name=dungeon_id,json=dungeonId,proto3" json:"dungeon_id,omitempty"` RefreshCostItemCount uint32 `protobuf:"varint,1999,opt,name=refresh_cost_item_count,json=refreshCostItemCount,proto3" json:"refresh_cost_item_count,omitempty"` BonusResourceProp float32 `protobuf:"fixed32,13,opt,name=bonus_resource_prop,json=bonusResourceProp,proto3" json:"bonus_resource_prop,omitempty"` ReviseMonsterLevel uint32 `protobuf:"varint,1541,opt,name=revise_monster_level,json=reviseMonsterLevel,proto3" json:"revise_monster_level,omitempty"` StageId uint32 `protobuf:"varint,15,opt,name=stage_id,json=stageId,proto3" json:"stage_id,omitempty"` BackstageAvatarGuidList []uint64 `protobuf:"varint,10,rep,packed,name=backstage_avatar_guid_list,json=backstageAvatarGuidList,proto3" json:"backstage_avatar_guid_list,omitempty"` CurCellId uint32 `protobuf:"varint,12,opt,name=cur_cell_id,json=curCellId,proto3" json:"cur_cell_id,omitempty"` RefreshCostItemId uint32 `protobuf:"varint,7,opt,name=refresh_cost_item_id,json=refreshCostItemId,proto3" json:"refresh_cost_item_id,omitempty"` CurLevel uint32 `protobuf:"varint,8,opt,name=cur_level,json=curLevel,proto3" json:"cur_level,omitempty"` } func (x *EnterRoguelikeDungeonNotify) Reset() { *x = EnterRoguelikeDungeonNotify{} if protoimpl.UnsafeEnabled { mi := &file_EnterRoguelikeDungeonNotify_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *EnterRoguelikeDungeonNotify) String() string { return protoimpl.X.MessageStringOf(x) } func (*EnterRoguelikeDungeonNotify) ProtoMessage() {} func (x *EnterRoguelikeDungeonNotify) ProtoReflect() protoreflect.Message { mi := &file_EnterRoguelikeDungeonNotify_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use EnterRoguelikeDungeonNotify.ProtoReflect.Descriptor instead. func (*EnterRoguelikeDungeonNotify) Descriptor() ([]byte, []int) { return file_EnterRoguelikeDungeonNotify_proto_rawDescGZIP(), []int{0} } func (x *EnterRoguelikeDungeonNotify) GetIsMistClear() bool { if x != nil { return x.IsMistClear } return false } func (x *EnterRoguelikeDungeonNotify) GetDungeonWeightConfigId() uint32 { if x != nil { return x.DungeonWeightConfigId } return 0 } func (x *EnterRoguelikeDungeonNotify) GetRuneRecordList() []*RoguelikeRuneRecord { if x != nil { return x.RuneRecordList } return nil } func (x *EnterRoguelikeDungeonNotify) GetOnstageAvatarGuidList() []uint64 { if x != nil { return x.OnstageAvatarGuidList } return nil } func (x *EnterRoguelikeDungeonNotify) GetIsFirstEnter() bool { if x != nil { return x.IsFirstEnter } return false } func (x *EnterRoguelikeDungeonNotify) GetExploredCellList() []uint32 { if x != nil { return x.ExploredCellList } return nil } func (x *EnterRoguelikeDungeonNotify) GetCellInfoMap() map[uint32]*RogueCellInfo { if x != nil { return x.CellInfoMap } return nil } func (x *EnterRoguelikeDungeonNotify) GetDungeonId() uint32 { if x != nil { return x.DungeonId } return 0 } func (x *EnterRoguelikeDungeonNotify) GetRefreshCostItemCount() uint32 { if x != nil { return x.RefreshCostItemCount } return 0 } func (x *EnterRoguelikeDungeonNotify) GetBonusResourceProp() float32 { if x != nil { return x.BonusResourceProp } return 0 } func (x *EnterRoguelikeDungeonNotify) GetReviseMonsterLevel() uint32 { if x != nil { return x.ReviseMonsterLevel } return 0 } func (x *EnterRoguelikeDungeonNotify) GetStageId() uint32 { if x != nil { return x.StageId } return 0 } func (x *EnterRoguelikeDungeonNotify) GetBackstageAvatarGuidList() []uint64 { if x != nil { return x.BackstageAvatarGuidList } return nil } func (x *EnterRoguelikeDungeonNotify) GetCurCellId() uint32 { if x != nil { return x.CurCellId } return 0 } func (x *EnterRoguelikeDungeonNotify) GetRefreshCostItemId() uint32 { if x != nil { return x.RefreshCostItemId } return 0 } func (x *EnterRoguelikeDungeonNotify) GetCurLevel() uint32 { if x != nil 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proto.EnterRoguelikeDungeonNotify.CellInfoMapEntry (*RoguelikeRuneRecord)(nil), // 2: proto.RoguelikeRuneRecord (*RogueCellInfo)(nil), // 3: proto.RogueCellInfo } var file_EnterRoguelikeDungeonNotify_proto_depIdxs = []int32{ 2, // 0: proto.EnterRoguelikeDungeonNotify.rune_record_list:type_name -> proto.RoguelikeRuneRecord 1, // 1: proto.EnterRoguelikeDungeonNotify.cell_info_map:type_name -> proto.EnterRoguelikeDungeonNotify.CellInfoMapEntry 3, // 2: proto.EnterRoguelikeDungeonNotify.CellInfoMapEntry.value:type_name -> proto.RogueCellInfo 3, // [3:3] is the sub-list for method output_type 3, // [3:3] is the sub-list for method input_type 3, // [3:3] is the sub-list for extension type_name 3, // [3:3] is the sub-list for extension extendee 0, // [0:3] is the sub-list for field type_name } func init() { file_EnterRoguelikeDungeonNotify_proto_init() } func file_EnterRoguelikeDungeonNotify_proto_init() { if File_EnterRoguelikeDungeonNotify_proto != nil { return } 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file_EnterRoguelikeDungeonNotify_proto_depIdxs = nil }