// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: BeginCameraSceneLookNotify.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type BeginCameraSceneLookNotify_KeepRotType int32 const ( BeginCameraSceneLookNotify_KEEP_ROT_TYPE_X BeginCameraSceneLookNotify_KeepRotType = 0 BeginCameraSceneLookNotify_KEEP_ROT_TYPE_XY BeginCameraSceneLookNotify_KeepRotType = 1 ) // Enum value maps for BeginCameraSceneLookNotify_KeepRotType. var ( BeginCameraSceneLookNotify_KeepRotType_name = map[int32]string{ 0: "KEEP_ROT_TYPE_X", 1: "KEEP_ROT_TYPE_XY", } BeginCameraSceneLookNotify_KeepRotType_value = map[string]int32{ "KEEP_ROT_TYPE_X": 0, "KEEP_ROT_TYPE_XY": 1, } ) func (x BeginCameraSceneLookNotify_KeepRotType) Enum() *BeginCameraSceneLookNotify_KeepRotType { p := new(BeginCameraSceneLookNotify_KeepRotType) *p = x return p } func (x BeginCameraSceneLookNotify_KeepRotType) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (BeginCameraSceneLookNotify_KeepRotType) Descriptor() protoreflect.EnumDescriptor { return file_BeginCameraSceneLookNotify_proto_enumTypes[0].Descriptor() } func (BeginCameraSceneLookNotify_KeepRotType) Type() protoreflect.EnumType { return &file_BeginCameraSceneLookNotify_proto_enumTypes[0] } func (x BeginCameraSceneLookNotify_KeepRotType) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use BeginCameraSceneLookNotify_KeepRotType.Descriptor instead. func (BeginCameraSceneLookNotify_KeepRotType) EnumDescriptor() ([]byte, []int) { return file_BeginCameraSceneLookNotify_proto_rawDescGZIP(), []int{0, 0} } // CmdId: 270 // EnetChannelId: 0 // EnetIsReliable: true type BeginCameraSceneLookNotify struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields BlendType uint32 `protobuf:"varint,1154,opt,name=blend_type,json=blendType,proto3" json:"blend_type,omitempty"` CustomRadius float32 `protobuf:"fixed32,7,opt,name=custom_radius,json=customRadius,proto3" json:"custom_radius,omitempty"` IsSetScreenXy bool `protobuf:"varint,5,opt,name=is_set_screen_xy,json=isSetScreenXy,proto3" json:"is_set_screen_xy,omitempty"` LookPos *Vector `protobuf:"bytes,4,opt,name=look_pos,json=lookPos,proto3" json:"look_pos,omitempty"` IsRecoverKeepCurrent bool `protobuf:"varint,11,opt,name=is_recover_keep_current,json=isRecoverKeepCurrent,proto3" json:"is_recover_keep_current,omitempty"` IsAbsFollowPos bool `protobuf:"varint,1375,opt,name=is_abs_follow_pos,json=isAbsFollowPos,proto3" json:"is_abs_follow_pos,omitempty"` KeepRotType BeginCameraSceneLookNotify_KeepRotType `protobuf:"varint,6,opt,name=keep_rot_type,json=keepRotType,proto3,enum=proto.BeginCameraSceneLookNotify_KeepRotType" json:"keep_rot_type,omitempty"` IsChangePlayMode bool `protobuf:"varint,9,opt,name=is_change_play_mode,json=isChangePlayMode,proto3" json:"is_change_play_mode,omitempty"` DisableProtect uint32 `protobuf:"varint,1103,opt,name=disable_protect,json=disableProtect,proto3" json:"disable_protect,omitempty"` ScreenY float32 `protobuf:"fixed32,15,opt,name=screen_y,json=screenY,proto3" json:"screen_y,omitempty"` IsSetFollowPos bool `protobuf:"varint,13,opt,name=is_set_follow_pos,json=isSetFollowPos,proto3" json:"is_set_follow_pos,omitempty"` IsForce bool `protobuf:"varint,12,opt,name=is_force,json=isForce,proto3" json:"is_force,omitempty"` BlendDuration float32 `protobuf:"fixed32,1758,opt,name=blend_duration,json=blendDuration,proto3" json:"blend_duration,omitempty"` EntityId uint32 `protobuf:"varint,1327,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"` ScreenX float32 `protobuf:"fixed32,3,opt,name=screen_x,json=screenX,proto3" json:"screen_x,omitempty"` IsForceWalk bool `protobuf:"varint,10,opt,name=is_force_walk,json=isForceWalk,proto3" json:"is_force_walk,omitempty"` OtherParams []string `protobuf:"bytes,1,rep,name=other_params,json=otherParams,proto3" json:"other_params,omitempty"` FollowPos *Vector `protobuf:"bytes,8,opt,name=follow_pos,json=followPos,proto3" json:"follow_pos,omitempty"` IsAllowInput bool `protobuf:"varint,2,opt,name=is_allow_input,json=isAllowInput,proto3" json:"is_allow_input,omitempty"` Duration float32 `protobuf:"fixed32,14,opt,name=duration,proto3" json:"duration,omitempty"` } func (x *BeginCameraSceneLookNotify) Reset() { *x = BeginCameraSceneLookNotify{} if protoimpl.UnsafeEnabled { mi := &file_BeginCameraSceneLookNotify_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *BeginCameraSceneLookNotify) String() string { return protoimpl.X.MessageStringOf(x) } func (*BeginCameraSceneLookNotify) ProtoMessage() {} func (x *BeginCameraSceneLookNotify) ProtoReflect() protoreflect.Message { mi := &file_BeginCameraSceneLookNotify_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use BeginCameraSceneLookNotify.ProtoReflect.Descriptor instead. func (*BeginCameraSceneLookNotify) Descriptor() ([]byte, []int) { return file_BeginCameraSceneLookNotify_proto_rawDescGZIP(), []int{0} } func (x *BeginCameraSceneLookNotify) GetBlendType() uint32 { if x != nil { return x.BlendType } return 0 } func (x *BeginCameraSceneLookNotify) GetCustomRadius() float32 { if x != nil { return x.CustomRadius } return 0 } func (x *BeginCameraSceneLookNotify) GetIsSetScreenXy() bool { if x != nil { return x.IsSetScreenXy } return false } func (x *BeginCameraSceneLookNotify) GetLookPos() *Vector { if x != nil { return x.LookPos } return nil } func (x *BeginCameraSceneLookNotify) GetIsRecoverKeepCurrent() bool { if x != nil { return x.IsRecoverKeepCurrent } return false } func (x *BeginCameraSceneLookNotify) GetIsAbsFollowPos() bool { if x != nil { return x.IsAbsFollowPos } return false } func (x *BeginCameraSceneLookNotify) GetKeepRotType() BeginCameraSceneLookNotify_KeepRotType { if x != nil { return x.KeepRotType } return BeginCameraSceneLookNotify_KEEP_ROT_TYPE_X } func (x *BeginCameraSceneLookNotify) GetIsChangePlayMode() bool { if x != nil { return x.IsChangePlayMode } return false } func (x *BeginCameraSceneLookNotify) GetDisableProtect() uint32 { if x != nil { return x.DisableProtect } return 0 } func (x *BeginCameraSceneLookNotify) GetScreenY() float32 { if x != nil { return x.ScreenY } return 0 } func (x *BeginCameraSceneLookNotify) GetIsSetFollowPos() bool { if x != nil { return x.IsSetFollowPos } return false } func (x *BeginCameraSceneLookNotify) GetIsForce() bool { if x != nil { return x.IsForce } return false } func (x *BeginCameraSceneLookNotify) GetBlendDuration() float32 { if x != nil { return x.BlendDuration } return 0 } func (x *BeginCameraSceneLookNotify) GetEntityId() uint32 { if x != nil { return x.EntityId } return 0 } func (x *BeginCameraSceneLookNotify) GetScreenX() float32 { if x != nil { return x.ScreenX } return 0 } func (x *BeginCameraSceneLookNotify) GetIsForceWalk() bool { if x != nil { return x.IsForceWalk } return false } func (x *BeginCameraSceneLookNotify) GetOtherParams() []string { if x != nil { return x.OtherParams } return nil } func (x *BeginCameraSceneLookNotify) GetFollowPos() *Vector { if x != nil { return x.FollowPos } return nil } func (x *BeginCameraSceneLookNotify) GetIsAllowInput() bool { if x != nil { return x.IsAllowInput } return false } func (x *BeginCameraSceneLookNotify) GetDuration() float32 { if x != nil { 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file_BeginCameraSceneLookNotify_proto_rawDescOnce sync.Once file_BeginCameraSceneLookNotify_proto_rawDescData = file_BeginCameraSceneLookNotify_proto_rawDesc ) func file_BeginCameraSceneLookNotify_proto_rawDescGZIP() []byte { file_BeginCameraSceneLookNotify_proto_rawDescOnce.Do(func() { file_BeginCameraSceneLookNotify_proto_rawDescData = protoimpl.X.CompressGZIP(file_BeginCameraSceneLookNotify_proto_rawDescData) }) return file_BeginCameraSceneLookNotify_proto_rawDescData } var file_BeginCameraSceneLookNotify_proto_enumTypes = make([]protoimpl.EnumInfo, 1) var file_BeginCameraSceneLookNotify_proto_msgTypes = make([]protoimpl.MessageInfo, 1) var file_BeginCameraSceneLookNotify_proto_goTypes = []interface{}{ (BeginCameraSceneLookNotify_KeepRotType)(0), // 0: proto.BeginCameraSceneLookNotify.KeepRotType (*BeginCameraSceneLookNotify)(nil), // 1: proto.BeginCameraSceneLookNotify (*Vector)(nil), // 2: proto.Vector } var file_BeginCameraSceneLookNotify_proto_depIdxs = []int32{ 2, // 0: proto.BeginCameraSceneLookNotify.look_pos:type_name -> proto.Vector 0, // 1: proto.BeginCameraSceneLookNotify.keep_rot_type:type_name -> proto.BeginCameraSceneLookNotify.KeepRotType 2, // 2: proto.BeginCameraSceneLookNotify.follow_pos:type_name -> proto.Vector 3, // [3:3] is the sub-list for method output_type 3, // [3:3] is the sub-list for method input_type 3, // [3:3] is the sub-list for extension type_name 3, // [3:3] is the sub-list for extension extendee 0, // [0:3] is the sub-list for field type_name } func init() { file_BeginCameraSceneLookNotify_proto_init() } func file_BeginCameraSceneLookNotify_proto_init() { if File_BeginCameraSceneLookNotify_proto != nil { return } file_Vector_proto_init() if !protoimpl.UnsafeEnabled { file_BeginCameraSceneLookNotify_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*BeginCameraSceneLookNotify); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_BeginCameraSceneLookNotify_proto_rawDesc, NumEnums: 1, NumMessages: 1, NumExtensions: 0, NumServices: 0, }, GoTypes: file_BeginCameraSceneLookNotify_proto_goTypes, DependencyIndexes: file_BeginCameraSceneLookNotify_proto_depIdxs, EnumInfos: file_BeginCameraSceneLookNotify_proto_enumTypes, MessageInfos: file_BeginCameraSceneLookNotify_proto_msgTypes, }.Build() File_BeginCameraSceneLookNotify_proto = out.File file_BeginCameraSceneLookNotify_proto_rawDesc = nil file_BeginCameraSceneLookNotify_proto_goTypes = nil file_BeginCameraSceneLookNotify_proto_depIdxs = nil }