// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: AvatarInfo.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type AvatarInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields AvatarId uint32 `protobuf:"varint,1,opt,name=avatar_id,json=avatarId,proto3" json:"avatar_id,omitempty"` Guid uint64 `protobuf:"varint,2,opt,name=guid,proto3" json:"guid,omitempty"` PropMap map[uint32]*PropValue `protobuf:"bytes,3,rep,name=prop_map,json=propMap,proto3" json:"prop_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` LifeState uint32 `protobuf:"varint,4,opt,name=life_state,json=lifeState,proto3" json:"life_state,omitempty"` EquipGuidList []uint64 `protobuf:"varint,5,rep,packed,name=equip_guid_list,json=equipGuidList,proto3" json:"equip_guid_list,omitempty"` TalentIdList []uint32 `protobuf:"varint,6,rep,packed,name=talent_id_list,json=talentIdList,proto3" json:"talent_id_list,omitempty"` FightPropMap map[uint32]float32 `protobuf:"bytes,7,rep,name=fight_prop_map,json=fightPropMap,proto3" json:"fight_prop_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"fixed32,2,opt,name=value,proto3"` TrialAvatarInfo *TrialAvatarInfo `protobuf:"bytes,9,opt,name=trial_avatar_info,json=trialAvatarInfo,proto3" json:"trial_avatar_info,omitempty"` SkillMap map[uint32]*AvatarSkillInfo `protobuf:"bytes,10,rep,name=skill_map,json=skillMap,proto3" json:"skill_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` SkillDepotId uint32 `protobuf:"varint,11,opt,name=skill_depot_id,json=skillDepotId,proto3" json:"skill_depot_id,omitempty"` FetterInfo *AvatarFetterInfo `protobuf:"bytes,12,opt,name=fetter_info,json=fetterInfo,proto3" json:"fetter_info,omitempty"` CoreProudSkillLevel uint32 `protobuf:"varint,13,opt,name=core_proud_skill_level,json=coreProudSkillLevel,proto3" json:"core_proud_skill_level,omitempty"` InherentProudSkillList []uint32 `protobuf:"varint,14,rep,packed,name=inherent_proud_skill_list,json=inherentProudSkillList,proto3" json:"inherent_proud_skill_list,omitempty"` SkillLevelMap map[uint32]uint32 `protobuf:"bytes,15,rep,name=skill_level_map,json=skillLevelMap,proto3" json:"skill_level_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` ExpeditionState AvatarExpeditionState `protobuf:"varint,16,opt,name=expedition_state,json=expeditionState,proto3,enum=proto.AvatarExpeditionState" json:"expedition_state,omitempty"` ProudSkillExtraLevelMap map[uint32]uint32 `protobuf:"bytes,17,rep,name=proud_skill_extra_level_map,json=proudSkillExtraLevelMap,proto3" json:"proud_skill_extra_level_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` IsFocus bool `protobuf:"varint,18,opt,name=is_focus,json=isFocus,proto3" json:"is_focus,omitempty"` AvatarType uint32 `protobuf:"varint,19,opt,name=avatar_type,json=avatarType,proto3" json:"avatar_type,omitempty"` TeamResonanceList []uint32 `protobuf:"varint,20,rep,packed,name=team_resonance_list,json=teamResonanceList,proto3" json:"team_resonance_list,omitempty"` WearingFlycloakId uint32 `protobuf:"varint,21,opt,name=wearing_flycloak_id,json=wearingFlycloakId,proto3" json:"wearing_flycloak_id,omitempty"` EquipAffixList []*AvatarEquipAffixInfo `protobuf:"bytes,22,rep,name=equip_affix_list,json=equipAffixList,proto3" json:"equip_affix_list,omitempty"` BornTime uint32 `protobuf:"varint,23,opt,name=born_time,json=bornTime,proto3" json:"born_time,omitempty"` PendingPromoteRewardList []uint32 `protobuf:"varint,24,rep,packed,name=pending_promote_reward_list,json=pendingPromoteRewardList,proto3" json:"pending_promote_reward_list,omitempty"` CostumeId uint32 `protobuf:"varint,25,opt,name=costume_id,json=costumeId,proto3" json:"costume_id,omitempty"` ExcelInfo *AvatarExcelInfo `protobuf:"bytes,26,opt,name=excel_info,json=excelInfo,proto3" json:"excel_info,omitempty"` AnimHash uint32 `protobuf:"varint,27,opt,name=anim_hash,json=animHash,proto3" json:"anim_hash,omitempty"` } func (x *AvatarInfo) Reset() { *x = AvatarInfo{} if protoimpl.UnsafeEnabled { mi := &file_AvatarInfo_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *AvatarInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { mi := &file_AvatarInfo_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { return file_AvatarInfo_proto_rawDescGZIP(), []int{0} } func (x *AvatarInfo) GetAvatarId() uint32 { if x != nil { return x.AvatarId } return 0 } func (x *AvatarInfo) GetGuid() uint64 { if x != nil { return x.Guid } return 0 } func (x *AvatarInfo) GetPropMap() map[uint32]*PropValue { if x != nil { return x.PropMap } return nil } func (x *AvatarInfo) GetLifeState() uint32 { if x != nil { return x.LifeState } return 0 } func (x *AvatarInfo) GetEquipGuidList() []uint64 { if x != nil { return x.EquipGuidList } return nil } func (x *AvatarInfo) GetTalentIdList() []uint32 { if x != nil { return x.TalentIdList } return nil } func (x *AvatarInfo) GetFightPropMap() map[uint32]float32 { if x != nil { return x.FightPropMap } return nil } func (x *AvatarInfo) GetTrialAvatarInfo() *TrialAvatarInfo { if x != nil { return x.TrialAvatarInfo } return nil } func (x *AvatarInfo) GetSkillMap() map[uint32]*AvatarSkillInfo { if x != nil { return x.SkillMap } return nil } func (x *AvatarInfo) GetSkillDepotId() uint32 { if x != nil { return x.SkillDepotId } return 0 } func (x *AvatarInfo) GetFetterInfo() *AvatarFetterInfo { if x != nil { return x.FetterInfo } return nil } func (x *AvatarInfo) GetCoreProudSkillLevel() uint32 { if x != nil { return x.CoreProudSkillLevel } return 0 } func (x *AvatarInfo) GetInherentProudSkillList() []uint32 { if x != nil { return x.InherentProudSkillList } return nil } func (x *AvatarInfo) GetSkillLevelMap() map[uint32]uint32 { if x != nil { return x.SkillLevelMap } return nil } func (x *AvatarInfo) GetExpeditionState() AvatarExpeditionState { if x != nil { return x.ExpeditionState } return AvatarExpeditionState_AVATAR_EXPEDITION_STATE_NONE } func (x *AvatarInfo) GetProudSkillExtraLevelMap() map[uint32]uint32 { if x != nil { return x.ProudSkillExtraLevelMap } return nil } func (x *AvatarInfo) GetIsFocus() bool { if x != nil { return x.IsFocus } return false } func (x *AvatarInfo) GetAvatarType() uint32 { if x != nil { return x.AvatarType } return 0 } func (x *AvatarInfo) GetTeamResonanceList() []uint32 { if x != nil { return x.TeamResonanceList } return nil } func (x *AvatarInfo) GetWearingFlycloakId() uint32 { if x != nil { return x.WearingFlycloakId } return 0 } func (x *AvatarInfo) GetEquipAffixList() []*AvatarEquipAffixInfo { if x != nil { return x.EquipAffixList } return nil } func (x *AvatarInfo) GetBornTime() uint32 { if x != nil { return x.BornTime } return 0 } func (x *AvatarInfo) GetPendingPromoteRewardList() []uint32 { if x != nil { return x.PendingPromoteRewardList } return nil } func (x *AvatarInfo) GetCostumeId() uint32 { if x != nil { return x.CostumeId } 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file_AvatarInfo_proto_rawDescGZIP() []byte { file_AvatarInfo_proto_rawDescOnce.Do(func() { file_AvatarInfo_proto_rawDescData = protoimpl.X.CompressGZIP(file_AvatarInfo_proto_rawDescData) }) return file_AvatarInfo_proto_rawDescData } var file_AvatarInfo_proto_msgTypes = make([]protoimpl.MessageInfo, 6) var file_AvatarInfo_proto_goTypes = []interface{}{ (*AvatarInfo)(nil), // 0: proto.AvatarInfo nil, // 1: proto.AvatarInfo.PropMapEntry nil, // 2: proto.AvatarInfo.FightPropMapEntry nil, // 3: proto.AvatarInfo.SkillMapEntry nil, // 4: proto.AvatarInfo.SkillLevelMapEntry nil, // 5: proto.AvatarInfo.ProudSkillExtraLevelMapEntry (*TrialAvatarInfo)(nil), // 6: proto.TrialAvatarInfo (*AvatarFetterInfo)(nil), // 7: proto.AvatarFetterInfo (AvatarExpeditionState)(0), // 8: proto.AvatarExpeditionState (*AvatarEquipAffixInfo)(nil), // 9: proto.AvatarEquipAffixInfo (*AvatarExcelInfo)(nil), // 10: proto.AvatarExcelInfo (*PropValue)(nil), // 11: proto.PropValue (*AvatarSkillInfo)(nil), // 12: proto.AvatarSkillInfo } var file_AvatarInfo_proto_depIdxs = []int32{ 1, // 0: proto.AvatarInfo.prop_map:type_name -> proto.AvatarInfo.PropMapEntry 2, // 1: proto.AvatarInfo.fight_prop_map:type_name -> proto.AvatarInfo.FightPropMapEntry 6, // 2: proto.AvatarInfo.trial_avatar_info:type_name -> proto.TrialAvatarInfo 3, // 3: proto.AvatarInfo.skill_map:type_name -> proto.AvatarInfo.SkillMapEntry 7, // 4: proto.AvatarInfo.fetter_info:type_name -> proto.AvatarFetterInfo 4, // 5: proto.AvatarInfo.skill_level_map:type_name -> proto.AvatarInfo.SkillLevelMapEntry 8, // 6: proto.AvatarInfo.expedition_state:type_name -> proto.AvatarExpeditionState 5, // 7: proto.AvatarInfo.proud_skill_extra_level_map:type_name -> proto.AvatarInfo.ProudSkillExtraLevelMapEntry 9, // 8: proto.AvatarInfo.equip_affix_list:type_name -> proto.AvatarEquipAffixInfo 10, // 9: proto.AvatarInfo.excel_info:type_name -> proto.AvatarExcelInfo 11, // 10: proto.AvatarInfo.PropMapEntry.value:type_name -> proto.PropValue 12, // 11: proto.AvatarInfo.SkillMapEntry.value:type_name -> proto.AvatarSkillInfo 12, // [12:12] is the sub-list for method output_type 12, // [12:12] is the sub-list for method input_type 12, // [12:12] is the sub-list for extension type_name 12, // [12:12] is the sub-list for extension extendee 0, // [0:12] is the sub-list for field type_name } func init() { file_AvatarInfo_proto_init() } func file_AvatarInfo_proto_init() { if File_AvatarInfo_proto != nil { return } file_AvatarEquipAffixInfo_proto_init() file_AvatarExcelInfo_proto_init() file_AvatarExpeditionState_proto_init() file_AvatarFetterInfo_proto_init() file_AvatarSkillInfo_proto_init() file_PropValue_proto_init() file_TrialAvatarInfo_proto_init() if !protoimpl.UnsafeEnabled { file_AvatarInfo_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*AvatarInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_AvatarInfo_proto_rawDesc, NumEnums: 0, NumMessages: 6, NumExtensions: 0, NumServices: 0, }, GoTypes: file_AvatarInfo_proto_goTypes, DependencyIndexes: file_AvatarInfo_proto_depIdxs, MessageInfos: file_AvatarInfo_proto_msgTypes, }.Build() File_AvatarInfo_proto = out.File file_AvatarInfo_proto_rawDesc = nil file_AvatarInfo_proto_goTypes = nil file_AvatarInfo_proto_depIdxs = nil }