-- 任务配置数据开始----------------------------- main_id = 73233 sub_ids = { 7323301, 7323302, 7323303, 7323307, 7323304, 7323305, 7323306, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7323301"] = { }, ["7323302"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323303"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4406, alias = "Npc4406", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323301_N4406", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7323304"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323306"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7323307"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4406, alias = "Npc4406", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323301_N4406", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7323305"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7323301"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323302"] = { npcs = { { id = 4406, alias = "Npc4406", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7323301_N4406", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323303"] = { }, ["7323304"] = { }, ["7323305"] = { npcs = { { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7323306"] = { }, ["7323307"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>