-- 任务配置数据开始----------------------------- main_id = 73069 sub_ids = { 7306901, 7306918, 7306903, 7306904, 7306905, 7306906, 7306907, 7306908, 7306909, 7306910, 7306911, 7306912, 7306916, 7306917, 7306913, 7306914, 7306915, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7306901"] = { }, ["7306903"] = { npcs = { { id = 20665, alias = "Npc20665", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20665", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20646", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7306904"] = { npcs = { { id = 20665, alias = "Npc20665", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20665", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20646", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7306905"] = { npcs = { { id = 20665, alias = "Npc20665", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20665", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20646", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7306906"] = { npcs = { { id = 20665, alias = "Npc20665", script = "Actor/Npc/TempNPC", pos = "Q7306906_N20665", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306906_N20646", scene_id = 3, room_id = 0, data_index = 2, bornShoesOffset = 1, }, }, }, ["7306907"] = { }, ["7306908"] = { }, ["7306909"] = { }, ["7306910"] = { }, ["7306911"] = { }, ["7306912"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7306913"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7306914"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7306915"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7306916"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7306918"] = { npcs = { { id = 20665, alias = "Npc20665", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20665", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7306917"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7306901"] = { }, ["7306903"] = { npcs = { { id = 20665, alias = "Npc20665", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20665", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20646", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7306904"] = { npcs = { { id = 20665, alias = "Npc20665", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20665", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20646", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7306905"] = { npcs = { { id = 20665, alias = "Npc20665", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20665", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20646", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7306906"] = { npcs = { { id = 20665, alias = "Npc20665", script = "Actor/Npc/TempNPC", pos = "Q7306906_N20665", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306906_N20646", scene_id = 3, room_id = 0, data_index = 2, bornShoesOffset = 1, }, }, }, ["7306907"] = { }, ["7306908"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306906_N20646", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7306909"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306906_N20646", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7306910"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306906_N20646", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7306911"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7306912"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7306913"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "DUMMY_POS 330200837", }, }, }, ["7306914"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7306915"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7306916"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1151, pos = "Q7306913_2", }, }, }, ["7306917"] = { npcs = { { id = 20646, alias = "Npc20646", script = "Actor/Npc/TempNPC", pos = "Q7306912_N20646", scene_id = 3, room_id = 0, data_index = 1, bornShoesOffset = 1, }, }, }, ["7306918"] = { npcs = { { id = 20665, alias = "Npc20665", script = "Actor/Npc/TempNPC", pos = "Q7306901_N20665", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>