-- 任务配置数据开始----------------------------- main_id = 73024 sub_ids = { 7302401, 7302410, 7302409, 7302406, 7302402, 7302403, 7302404, 7302405, 7302407, 7302408, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7302401"] = { }, ["7302402"] = { }, ["7302403"] = { }, ["7302404"] = { npcs = { { id = 4198, alias = "Npc4198", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302405"] = { npcs = { { id = 4198, alias = "Npc4198", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302407"] = { npcs = { { id = 4198, alias = "Npc4198", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302408"] = { npcs = { { id = 4198, alias = "Npc4198", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302406"] = { npcs = { { id = 4198, alias = "Npc4198", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302401_N4198", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7302401"] = { npcs = { { id = 4198, alias = "Npc4198", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302401_N4198", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302402"] = { }, ["7302403"] = { npcs = { { id = 4198, alias = "Npc4198", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302404"] = { }, ["7302405"] = { }, ["7302406"] = { npcs = { { id = 4198, alias = "Npc4198", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7302401_N4198", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7302407"] = { }, ["7302408"] = { }, ["7302409"] = { }, ["7302410"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>