-- 任务配置数据开始----------------------------- main_id = 72677 sub_ids = { 7267709, 7267701, 7267710, 7267702, 7267708, 7267703, 7267704, 7267705, 7267706, 7267707, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133104814", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7267701"] = { }, ["7267702"] = { }, ["7267703"] = { }, ["7267705"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267703_N3160", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7267706"] = { }, ["7267707"] = { }, ["7267708"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267701_N3160", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7267709"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7267701"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267701_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q7267701_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7267702"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267701_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7267703"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267703_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q7267703_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7267704"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267703_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q7267703_N10000005", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7267705"] = { npcs = { { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7267706"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267703_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7267707"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267703_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q7267703_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7267708"] = { npcs = { { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7267709"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267701_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7267710"] = { npcs = { { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>