-- 任务配置数据开始----------------------------- main_id = 72264 sub_ids = { 7226411, 7226401, 7226402, 7226403, 7226412, 7226404, 7226405, 7226410, 7226406, 7226407, 7226408, 7226409, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133008692", "", }, { "133008683", "", }, { "133008685", "", }, { "133008693", "", }, { "133008687", "", }, { "133008690", "", }, { "133008684", "", }, { "133008689", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7226401"] = { npcs = { { id = 3159, alias = "Npc3159", script = "Actor/Npc/NpcFSMBehaviour", pos = "72108_cat1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7226403"] = { npcs = { { id = 3159, alias = "Npc3159", script = "Actor/Npc/NpcFSMBehaviour", pos = "72108_cat1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7226404"] = { npcs = { { id = 3159, alias = "Npc3159", script = "Actor/Npc/NpcFSMBehaviour", pos = "72108_cat1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7226407"] = { npcs = { { id = 3159, alias = "Npc3159", script = "Actor/Npc/NpcFSMBehaviour", pos = "72108_cat1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7226408"] = { npcs = { { id = 3159, alias = "Npc3159", script = "Actor/Npc/NpcFSMBehaviour", pos = "72108_cat1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7226409"] = { npcs = { { id = 3159, alias = "Npc3159", script = "Actor/Npc/NpcFSMBehaviour", pos = "72108_cat1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7226410"] = { npcs = { { id = 3159, alias = "Npc3159", script = "Actor/Npc/NpcFSMBehaviour", pos = "72108_cat1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7226411"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7226401"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "WQ7226402_initial", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7226402"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226403"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226402_3160_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "WQ7226402_3160_1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7226404"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226403_3160_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226405"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226406"] = { npcs = { { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "WQ7226406_photo_player", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226407"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226408"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226406_3160_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226409"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "72108_cat3", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226410"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226404_3160_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226411"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3159, alias = "Npc3159", script = "Actor/Npc/NpcFSMBehaviour", pos = "72108_cat1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7226412"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226402_3160_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ7226401_3160_1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>