-- 任务配置数据开始----------------------------- main_id = 72262 sub_ids = { 7226201, 7226202, 7226203, 7226204, 7226205, 7226206, 7226207, 7226208, 7226209, 7226210, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133102215", "", }, { "133102198", "", }, { "133102213", "", }, { "133102197", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7226201"] = { }, ["7226202"] = { }, ["7226204"] = { }, ["7226205"] = { }, ["7226207"] = { }, ["7226208"] = { }, ["7226209"] = { }, ["7226210"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Lake", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7226201"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226202"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7226203"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q3_72262_Shoot", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7226204"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226205"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Roof", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226206"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Roof", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226207"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Hili", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226208"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Hili", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q3_72262_Lake", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7226209"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_WaitFish", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7226210"] = { npcs = { { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72262_Start", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>