-- 任务配置数据开始----------------------------- main_id = 72233 sub_ids = { 7223301, 7223302, 7223303, 7223311, 7223312, 7223304, 7223305, 7223306, 7223307, 7223317, 7223314, 7223315, 7223318, 7223308, 7223316, 7223309, 7223313, 7223310, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7223302"] = { npcs = { { id = 3193, alias = "Npc3193", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72233_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223303"] = { npcs = { { id = 3193, alias = "Npc3193", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72233_2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223304"] = { npcs = { { id = 3193, alias = "Npc3193", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72233_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223305"] = { }, ["7223306"] = { }, ["7223307"] = { }, ["7223308"] = { npcs = { { id = 3193, alias = "Npc3193", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72233_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223309"] = { }, ["7223310"] = { }, ["7223314"] = { }, ["7223315"] = { }, ["7223317"] = { npcs = { { id = 3193, alias = "Npc3193", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72233_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223318"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7223301"] = { }, ["7223302"] = { npcs = { { id = 3193, alias = "Npc3193", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72233_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223303"] = { npcs = { { id = 3193, alias = "Npc3193", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72233_2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223304"] = { npcs = { { id = 3193, alias = "Npc3193", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72233_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223305"] = { }, ["7223306"] = { }, ["7223307"] = { }, ["7223308"] = { npcs = { { id = 3193, alias = "Npc3193", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72233_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223309"] = { }, ["7223310"] = { }, ["7223311"] = { }, ["7223312"] = { }, ["7223313"] = { transmit_points = { { point_id = 1, scene_id = 5, pos = "Q7223309", }, }, }, ["7223314"] = { }, ["7223315"] = { }, ["7223316"] = { }, ["7223317"] = { npcs = { { id = 3193, alias = "Npc3193", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72233_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223318"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>