-- 任务配置数据开始----------------------------- main_id = 72232 sub_ids = { 7223201, 7223202, 7223203, 7223204, 7223205, 7223206, 7223207, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7223202"] = { npcs = { { id = 20463, alias = "Npc20463", script = "Actor/Npc/TempNPC", pos = "WQ7223202_wunv", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223203"] = { }, ["7223204"] = { }, ["7223205"] = { npcs = { { id = 20468, alias = "Npc20468", script = "Actor/Npc/TempNPC", pos = "WQ7223202_readable", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223206"] = { }, ["7223207"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7223201"] = { npcs = { { id = 20463, alias = "Npc20463", script = "Actor/Npc/TempNPC", pos = "WQ7223201_wunv", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223202"] = { npcs = { { id = 20464, alias = "Npc20464", script = "Actor/Npc/TempNPC", pos = "WQ7223202_mufujunguan", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20465, alias = "Npc20465", script = "Actor/Npc/TempNPC", pos = "WQ7223202_mufushibing1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20466, alias = "Npc20466", script = "Actor/Npc/TempNPC", pos = "WQ7223202_mufushibing2", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7223203"] = { }, ["7223204"] = { npcs = { { id = 20468, alias = "Npc20468", script = "Actor/Npc/TempNPC", pos = "WQ7223202_readable", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7223205"] = { npcs = { { id = 20463, alias = "Npc20463", script = "Actor/Npc/TempNPC", pos = "WQ7223205_wunv", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20465, alias = "Npc20465", script = "Actor/Npc/TempNPC", pos = "WQ7223205_mufushibing1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20466, alias = "Npc20466", script = "Actor/Npc/TempNPC", pos = "WQ7223205_mufushibing2", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20467, alias = "Npc20467", script = "Actor/Npc/TempNPC", pos = "WQ7223205_fatui", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7223206"] = { }, ["7223207"] = { npcs = { { id = 20463, alias = "Npc20463", script = "Actor/Npc/TempNPC", pos = "WQ7223207_wunv", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20483, alias = "Npc20483", script = "Actor/Npc/TempNPC", pos = "WQ7223207_fatuireadable", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>