-- 任务配置数据开始----------------------------- main_id = 72140 sub_ids = { 7214001, 7214002, 7214016, 7214003, 7214004, 7214027, 7214005, 7214006, 7214017, 7214007, 7214008, 7214018, 7214009, 7214019, 7214023, 7214024, 7214010, 7214020, 7214011, 7214022, 7214012, 7214021, 7214013, 7214014, 7214015, 7214026, 7214025, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7214001"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214002"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214003"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214004"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214005"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214006"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214007"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214008"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214010"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214011"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214016"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214017"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214018"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214019"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214020"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214021"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214022"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214023"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214024"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214027"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214009"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214012"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214013"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214014"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214015"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214025"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214026"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7214001"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214002"] = { }, ["7214003"] = { }, ["7214004"] = { }, ["7214005"] = { }, ["7214006"] = { }, ["7214007"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214008"] = { }, ["7214009"] = { }, ["7214010"] = { }, ["7214011"] = { }, ["7214012"] = { }, ["7214013"] = { }, ["7214014"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214015"] = { npcs = { { id = 20240, alias = "Npc20240", script = "Actor/Npc/TempNPC", pos = "Q3_72140_2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7214016"] = { }, ["7214017"] = { }, ["7214018"] = { }, ["7214019"] = { }, ["7214020"] = { }, ["7214021"] = { }, ["7214022"] = { }, ["7214023"] = { }, ["7214024"] = { }, ["7214025"] = { }, ["7214026"] = { }, ["7214027"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>