-- 任务配置数据开始----------------------------- main_id = 72109 sub_ids = { 7210901, 7210902, 7210903, 7210904, 7210905, 7210906, 7210907, 7210908, 7210909, 7210910, 7210911, 7210912, 7210913, 7210914, 7210915, 7210916, 7210917, 7210918, 7210919, 7210920, 7210921, 7210922, 7210923, 7210924, 7210925, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7210901"] = { }, ["7210902"] = { }, ["7210903"] = { }, ["7210904"] = { }, ["7210905"] = { }, ["7210906"] = { }, ["7210907"] = { }, ["7210908"] = { }, ["7210909"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210910"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210911"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3155, alias = "Npc3155", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_8", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210912"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210913"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210914"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210915"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210916"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210917"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210918"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210919"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3155, alias = "Npc3155", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_10", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7210920"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210921"] = { }, ["7210922"] = { }, ["7210923"] = { }, ["7210924"] = { }, ["7210925"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7210901"] = { }, ["7210902"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210903"] = { }, ["7210904"] = { }, ["7210905"] = { }, ["7210906"] = { }, ["7210907"] = { }, ["7210908"] = { npcs = { { id = 20330, alias = "Npc20330", script = "Actor/Npc/TempNPC", pos = "Q3_72109_7", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210909"] = { npcs = { { id = 3167, alias = "Npc3167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_6", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210910"] = { }, ["7210911"] = { npcs = { { id = 3155, alias = "Npc3155", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_8", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q3_72109_5", }, }, }, ["7210912"] = { }, ["7210913"] = { }, ["7210914"] = { npcs = { { id = 3155, alias = "Npc3155", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_4", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210915"] = { npcs = { { id = 3155, alias = "Npc3155", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_9", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210916"] = { npcs = { { id = 20330, alias = "Npc20330", script = "Actor/Npc/TempNPC", pos = "Q3_72109_7", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210917"] = { }, ["7210918"] = { npcs = { { id = 3155, alias = "Npc3155", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72109_10", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210919"] = { }, ["7210920"] = { }, ["7210921"] = { }, ["7210922"] = { }, ["7210923"] = { }, ["7210924"] = { }, ["7210925"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>