-- 任务配置数据开始----------------------------- main_id = 71662 sub_ids = { 7166201, 7166202, 7166203, 7166208, 7166209, 7166204, 7166206, 7166205, 7166207, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7166201"] = { }, ["7166202"] = { }, ["7166203"] = { }, ["7166205"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q7166204", scene_id = 45058, room_id = 0, data_index = 1, }, }, }, ["7166206"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q7166204", scene_id = 45058, room_id = 0, data_index = 1, }, }, }, ["7166207"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q7166204", scene_id = 45058, room_id = 0, data_index = 1, }, }, }, ["7166208"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q7166204", scene_id = 45058, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7166201"] = { npcs = { { id = 2078, alias = "Npc2078", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1901701_T1901701_N2078_310701434", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7166202"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q7166202_N30153", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7166203"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q7166202_N30153", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7166204"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q7166204", scene_id = 45058, room_id = 0, data_index = 1, }, }, }, ["7166205"] = { }, ["7166206"] = { }, ["7166207"] = { transmit_points = { { point_id = 1, scene_id = 45058, pos = "Q7266206", }, }, }, ["7166208"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q7166204", scene_id = 45058, room_id = 0, data_index = 1, }, }, }, ["7166209"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q7166204", scene_id = 45058, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>