-- 任务配置数据开始----------------------------- main_id = 70504 sub_ids = { 7050401, 7050406, 7050405, 7050403, 7050402, 7050404, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7050401"] = { }, ["7050404"] = { npcs = { { id = 1004, alias = "Gaia", script = "Actor/Quest/Q301/Gaia301", pos = "Q7050401_N1004", scene_id = 1068, room_id = 1, data_index = 1, }, }, }, ["7050406"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7050401"] = { npcs = { { id = 1004, alias = "Gaia", script = "Actor/Quest/Q301/Gaia301", pos = "Q7050401_N1004", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1020, alias = "Npc1020", script = "Actor/Npc/TempNPC", pos = "Q7050401_N1020", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050402"] = { npcs = { { id = 1004, alias = "Gaia", script = "Actor/Quest/Q301/Gaia301", pos = "Q7050401_N1004", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1020, alias = "Npc1020", script = "Actor/Npc/TempNPC", pos = "Q7050404_N1020", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050403"] = { npcs = { { id = 1004, alias = "Gaia", script = "Actor/Quest/Q301/Gaia301", pos = "Q7050401_N1004", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1020, alias = "Npc1020", script = "Actor/Npc/TempNPC", pos = "Q7050404_N1020", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050404"] = { npcs = { { id = 1020, alias = "Npc1020", script = "Actor/Npc/TempNPC", pos = "Q7050404_N1020", scene_id = 1068, room_id = 1, data_index = 1, }, }, gadgets = { { id = 70710667, alias = "Gadget70710667", pos = "Q7050404_tea_cup", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 70710666, alias = "Gadget70710666", pos = "Q7050404_coffee_cup", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050405"] = { npcs = { { id = 1004, alias = "Gaia", script = "Actor/Quest/Q301/Gaia301", pos = "Q7050401_N1004", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1020, alias = "Npc1020", script = "Actor/Npc/TempNPC", pos = "Q7050401_N1020", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, ["7050406"] = { npcs = { { id = 1004, alias = "Gaia", script = "Actor/Quest/Q301/Gaia301", pos = "Q7050401_N1004", scene_id = 1068, room_id = 1, data_index = 1, }, { id = 1020, alias = "Npc1020", script = "Actor/Npc/TempNPC", pos = "Q7050401_N1020", scene_id = 1068, room_id = 1, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>