-- 任务配置数据开始----------------------------- main_id = 70000 sub_ids = { 7000010, 7000001, 7000002, 7000004, 7000005, 7000003, 7000006, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "100759", }, { "100760", }, { "100761", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7000001"] = { }, ["7000002"] = { npcs = { { id = 164201, alias = "Npc164201", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7000001sayi", scene_id = 1004, room_id = 100401, data_index = 1, }, }, }, ["7000003"] = { npcs = { { id = 142501, alias = "Npc142501", script = "Actor/Npc/TempNPC", pos = "Q1011002Flora", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7000004"] = { }, ["7000005"] = { npcs = { { id = 142501, alias = "Npc142501", script = "Actor/Npc/TempNPC", pos = "Q1011002Flora", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7000006"] = { npcs = { { id = 142501, alias = "Npc142501", script = "Actor/Npc/TempNPC", pos = "Q1011002Flora", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7000010"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7000001"] = { npcs = { { id = 164201, alias = "Npc164201", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7000001sayi", scene_id = 1004, room_id = 100401, data_index = 1, }, }, }, ["7000002"] = { }, ["7000003"] = { }, ["7000004"] = { npcs = { { id = 142501, alias = "Npc142501", script = "Actor/Npc/TempNPC", pos = "Q1011002Flora", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7000005"] = { }, ["7000006"] = { npcs = { { id = 164201, alias = "Npc164201", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7000001sayi", scene_id = 1004, room_id = 100401, data_index = 1, }, }, }, ["7000010"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>